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<title>dolphin/Source/Core/VideoCommon/TextureCacheBase.cpp, branch 2409</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<title>Use 'contains' method</title>
<updated>2024-08-14T20:18:28+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
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<published>2024-07-19T20:49:15+00:00</published>
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<title>VideoCommon: pull texture sampler out of texture cache so that it can be used in other places in the future</title>
<updated>2024-06-02T04:21:04+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
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<published>2024-06-02T04:21:04+00:00</published>
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<title>VideoCommon: Use GetSpanForAddress safely in texture decoding</title>
<updated>2024-04-20T16:31:08+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2024-04-13T16:29:52+00:00</published>
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Now only VertexLoader remains... But that one might be tricky.
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Now only VertexLoader remains... But that one might be tricky.
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<entry>
<title>VideoCommon: Remove calls to GetPointer</title>
<updated>2024-04-09T19:08:57+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2024-04-07T09:13:25+00:00</published>
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This fourth part of my series of patches to get rid of unsafe uses of
GetPointer takes care of the "easy" cases in VideoCommon. Three uses of
GetPointer now remain in Dolphin: VertexLoaderManager, TextureInfo, and
the software renderer's TextureSampler.
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This fourth part of my series of patches to get rid of unsafe uses of
GetPointer takes care of the "easy" cases in VideoCommon. Three uses of
GetPointer now remain in Dolphin: VertexLoaderManager, TextureInfo, and
the software renderer's TextureSampler.
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<entry>
<title>VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files.</title>
<updated>2024-03-22T01:27:34+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-03-21T14:09:35+00:00</published>
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<entry>
<title>FifoRecorder: Move instance to System.</title>
<updated>2024-01-12T14:06:06+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2024-01-12T12:35:47+00:00</published>
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<entry>
<title>VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends</title>
<updated>2023-12-15T17:06:02+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-12-10T01:00:11+00:00</published>
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Co-authored-by: TellowKrinkle &lt;tellowkrinkle@gmail.com&gt;
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Co-authored-by: TellowKrinkle &lt;tellowkrinkle@gmail.com&gt;
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<entry>
<title>VideoCommon: prevent a potential custom texture crash that can occur when a shared_ptr gets released while a pointer to its member data is still being used</title>
<updated>2023-12-10T05:43:40+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-12-10T05:43:40+00:00</published>
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<entry>
<title>Remove _M_X86 in favour of _M_X86_64</title>
<updated>2023-11-28T12:03:20+00:00</updated>
<author>
<name>Zopolis4</name>
<email>creatorsmithmdt@gmail.com</email>
</author>
<published>2022-08-08T00:18:36+00:00</published>
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<entry>
<title>VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere.  Doing this change may also slightly improve performance of this operation</title>
<updated>2023-11-26T22:35:03+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-11-16T07:23:59+00:00</published>
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