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<title>dolphin/Source/Core/VideoCommon/TextureCacheBase.h, branch release-prep-2503a</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>C++20: Synthesize `operator!=` From `operator==`</title>
<updated>2024-10-11T03:23:55+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
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<published>2024-10-09T00:16:57+00:00</published>
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The inequality operator is automatically generated by the compiler if `operator==` is defined.
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The inequality operator is automatically generated by the compiler if `operator==` is defined.
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<entry>
<title>VideoCommon: pull texture sampler out of texture cache so that it can be used in other places in the future</title>
<updated>2024-06-02T04:21:04+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
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<published>2024-06-02T04:21:04+00:00</published>
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<title>VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files.</title>
<updated>2024-03-22T01:27:34+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-03-21T14:09:35+00:00</published>
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<title>VideoCommon/Statistics: Remove global system accessor from s_after_frame_event</title>
<updated>2024-01-31T18:12:09+00:00</updated>
<author>
<name>Lioncash</name>
<email>mai.iam2048@gmail.com</email>
</author>
<published>2024-01-31T18:12:06+00:00</published>
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Instead, we make the event take a reference to the system and then pass
it in when the event is triggered.

This does introduce two other accessors, but these are much easier to
refactor out over time, and without modification to the existing event
interface.
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Instead, we make the event take a reference to the system and then pass
it in when the event is triggered.

This does introduce two other accessors, but these are much easier to
refactor out over time, and without modification to the existing event
interface.
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<entry>
<title>VideoCommon: prevent a potential custom texture crash that can occur when a shared_ptr gets released while a pointer to its member data is still being used</title>
<updated>2023-12-10T05:43:40+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-12-10T05:43:40+00:00</published>
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<entry>
<title>VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere.  Doing this change may also slightly improve performance of this operation</title>
<updated>2023-11-26T22:35:03+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-11-16T07:23:59+00:00</published>
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<entry>
<title>VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures.  Such as a sampler or type information (to distinguish cube maps)</title>
<updated>2023-10-10T14:58:14+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-09-06T05:16:26+00:00</published>
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<entry>
<title>fmt 10.0.0-10.1.1 compile fixes</title>
<updated>2023-09-20T23:19:23+00:00</updated>
<author>
<name>get</name>
<email>45425365+Minty-Meeo@users.noreply.github.com</email>
</author>
<published>2023-06-12T02:51:49+00:00</published>
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Implicit conversion operators and enums was removed for parity with std::format (https://github.com/fmtlib/fmt/commit/fce74caa15b24cbc0fcafe4706692cb06cb0b815).
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Implicit conversion operators and enums was removed for parity with std::format (https://github.com/fmtlib/fmt/commit/fce74caa15b24cbc0fcafe4706692cb06cb0b815).
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<entry>
<title>TextureCacheBase: Add m_ prefix to member variables</title>
<updated>2023-09-02T05:52:17+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2023-09-02T05:50:48+00:00</published>
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<entry>
<title>VideoCommon: skip the texture dump if the texture is using a custom texture, regardless of whether or not it is loaded yet</title>
<updated>2023-07-20T04:44:41+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-07-20T04:44:41+00:00</published>
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