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<title>dolphin/Source/Core/VideoCommon/TextureDecoder_Util.h, branch release-prep-2503</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e149ad4f0a9874f354221a7fc76d8f1841e47808'/>
<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</content>
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<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>TextureDecoder: Deduplicate some utility code</title>
<updated>2017-01-15T09:23:26+00:00</updated>
<author>
<name>hthh</name>
<email>hthh@hh.ht</email>
</author>
<published>2017-01-14T00:29:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=88d52b4d69a4ca4e81c7ac32d2df0c0f826fcc19'/>
<id>88d52b4d69a4ca4e81c7ac32d2df0c0f826fcc19</id>
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<pre>
</pre>
</div>
</content>
</entry>
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