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<title>dolphin/Source/Core/VideoCommon/VertexLoader_Normal.cpp, branch 5.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>VideoCommon: Header cleanup</title>
<updated>2016-01-18T01:11:45+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2016-01-17T21:54:31+00:00</published>
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Also remedies places where the video backends and core rely on things
being indirectly included.
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Also remedies places where the video backends and core rely on things
being indirectly included.
</pre>
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</content>
</entry>
<entry>
<title>Fix building with PCH disabled.</title>
<updated>2015-08-28T19:13:28+00:00</updated>
<author>
<name>Rohit Nirmal</name>
<email>rohitnirmal9@gmail.com</email>
</author>
<published>2015-08-28T19:13:28+00:00</published>
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<entry>
<title>VertexLoader: Remove the LOADERDECL define.</title>
<updated>2015-06-21T00:52:54+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-06-19T19:18:16+00:00</published>
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These functions aren't called from jitted code anymore so it isn't necessary.
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These functions aren't called from jitted code anymore so it isn't necessary.
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</content>
</entry>
<entry>
<title>Clean up cached_arraybases. Update VideoSW to new scheme.</title>
<updated>2015-05-29T16:09:27+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2015-05-29T12:42:45+00:00</published>
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<content type='text'>
Move ownership of cached_arraybases from CPMemory to VertexLoaderManager
to better match it usage.
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Move ownership of cached_arraybases from CPMemory to VertexLoaderManager
to better match it usage.
</pre>
</div>
</content>
</entry>
<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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</entry>
<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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</entry>
<entry>
<title>VertexLoader: remove non-JIT SSE code</title>
<updated>2015-01-20T00:51:07+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-01-19T17:33:08+00:00</published>
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</entry>
<entry>
<title>VertexLoader_Normal: use shorter notation</title>
<updated>2015-01-18T11:59:33+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-01-12T11:22:10+00:00</published>
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</entry>
<entry>
<title>DataReader: turn WritePointer into GetPointer</title>
<updated>2015-01-18T11:59:33+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-01-06T16:49:27+00:00</published>
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</entry>
<entry>
<title>VertexLoader: Add a VertexLoader pointer to each function call</title>
<updated>2014-12-21T13:13:04+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2014-12-13T09:57:46+00:00</published>
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