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<title>dolphin/Source/Core/VideoCommon/VertexLoader_Position.cpp, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>zfreeze: cache vertex positions</title>
<updated>2015-06-07T10:13:00+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-06-01T17:58:27+00:00</published>
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Suggested by degasus.
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Suggested by degasus.
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</entry>
<entry>
<title>Clean up cached_arraybases. Update VideoSW to new scheme.</title>
<updated>2015-05-29T16:09:27+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2015-05-29T12:42:45+00:00</published>
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Move ownership of cached_arraybases from CPMemory to VertexLoaderManager
to better match it usage.
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Move ownership of cached_arraybases from CPMemory to VertexLoaderManager
to better match it usage.
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</content>
</entry>
<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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</entry>
<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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</entry>
<entry>
<title>VertexLoaders: make positions more compact</title>
<updated>2015-03-18T11:09:06+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-03-17T06:05:19+00:00</published>
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</entry>
<entry>
<title>Formatting/Whitespace Cleanup</title>
<updated>2015-02-25T15:48:21+00:00</updated>
<author>
<name>Stevoisiak</name>
<email>Stevoisiak@gmail.com</email>
</author>
<published>2015-02-15T19:43:31+00:00</published>
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<id>93b16a4a2d5f3e6d467d1315c461aff12852b26c</id>
<content type='text'>
Various fixes to formatting and whitespace
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Various fixes to formatting and whitespace
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</content>
</entry>
<entry>
<title>VertexLoader: remove non-JIT SSE code</title>
<updated>2015-01-20T00:51:07+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-01-19T17:33:08+00:00</published>
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</entry>
<entry>
<title>VertexLoader_Position: remove old JIT ideas</title>
<updated>2015-01-19T16:36:24+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-01-19T16:36:24+00:00</published>
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</entry>
<entry>
<title>DataReader: turn WritePointer into GetPointer</title>
<updated>2015-01-18T11:59:33+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-01-06T16:49:27+00:00</published>
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</entry>
<entry>
<title>VertexLoader: Skip vertices with position index = -1</title>
<updated>2014-12-21T13:29:44+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2014-12-21T13:29:44+00:00</published>
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