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<title>dolphin/Source/Core/VideoCommon/VideoCommon.vcproj, branch 2.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Fix an issue with BPMEM_LOADTLUT, thanks to revned @ issue 1831, also fix a speed issue int the FIFO loop introduced recently (ZWW was ~20% slower)</title>
<updated>2009-12-28T19:13:06+00:00</updated>
<author>
<name>sl1nk3.s</name>
<email>sl1nk3.s@gmail.com</email>
</author>
<published>2009-12-28T19:13:06+00:00</published>
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<id>bf6ed51b870df050c8f093f2944f91e30244c1cd</id>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4739 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Delete the misnamed GlobalControl.cpp/h, move the (ugly) projection hack code that was there into VertexShaderManager where it belongs.</title>
<updated>2009-12-05T13:56:23+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2009-12-05T13:56:23+00:00</published>
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4644 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
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</content>
</entry>
<entry>
<title>OpenCL: Moved the OpenCL code from the compiled source to a separate file TextureDecoder.cl and added a .rules files to copy the updated version to the build directory.</title>
<updated>2009-10-20T00:55:07+00:00</updated>
<author>
<name>Orphis</name>
<email>orphiss@gmail.com</email>
</author>
<published>2009-10-20T00:55:07+00:00</published>
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<id>094c73a080c18f0fc5d4ed01a136e3298f9b715d</id>
<content type='text'>
Fixed RGB5A3 decoding with alpha
New CMPR decoding, blocks with no alpha are great, still have to figure the problems with transparent blocks. Disabled for now.
Added a better error reporting to the base OpenCL functions

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4439 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
Fixed RGB5A3 decoding with alpha
New CMPR decoding, blocks with no alpha are great, still have to figure the problems with transparent blocks. Disabled for now.
Added a better error reporting to the base OpenCL functions

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4439 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
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</content>
</entry>
<entry>
<title>Moving pixel engine and command processor from core to video common. This will break previous save states. Adds decoding single pixels to texture decoder.</title>
<updated>2009-10-10T21:19:39+00:00</updated>
<author>
<name>donkopunchstania</name>
<email>donkopunchstania@gmail.com</email>
</author>
<published>2009-10-10T21:19:39+00:00</published>
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<id>56214e91037279fb16cca0af75c1dec2d8432426</id>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4391 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>OpenCL: More windows support and some unfinished work</title>
<updated>2009-10-07T21:30:36+00:00</updated>
<author>
<name>XTra.KrazzY</name>
<email>XTra.KrazzY@gmail.com</email>
</author>
<published>2009-10-07T21:30:36+00:00</published>
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<id>98db1a0ca3084ec775152dca631570f2777d09a3</id>
<content type='text'>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4380 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
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</entry>
<entry>
<title>OpenCL: More work on centralization (need SCons reflection)</title>
<updated>2009-09-30T21:01:34+00:00</updated>
<author>
<name>XTra.KrazzY</name>
<email>XTra.KrazzY@gmail.com</email>
</author>
<published>2009-09-30T21:01:34+00:00</published>
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<id>c6f0335b624f80ce5fbf2444de494a079e058c48</id>
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4351 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Rename Config.cpp/h to VideoConfig.cpp/h.</title>
<updated>2009-09-13T09:23:30+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2009-09-13T09:23:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2d93c654f09e86b00a14b0929f07089c137bcc05'/>
<id>2d93c654f09e86b00a14b0929f07089c137bcc05</id>
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4260 8ced0084-cf51-0410-be5f-012b33b47a6e
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</div>
</content>
</entry>
<entry>
<title>Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in VideoCommon. This lets VideoCommon code read the config without ugly hacks. Fixed various config race conditions by keeping a copy (g_ActiveConfig) of the g_Config struct which is updated once per frame.</title>
<updated>2009-09-13T08:21:35+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2009-09-13T08:21:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=700f2ff694a67b21272b81a7ca80ba5572e794d9'/>
<id>700f2ff694a67b21272b81a7ca80ba5572e794d9</id>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4256 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Moving more things out of GL into VideoCommon...</title>
<updated>2009-09-03T20:37:35+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2009-09-03T20:37:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=baede3a7f3f8f5d6048da82c59c81c9bbd03a8ed'/>
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4187 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
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<entry>
<title>Some housecleaning around the D3D plugin, start of preparations to share even more code with the GL plugin.</title>
<updated>2009-09-03T19:24:16+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2009-09-03T19:24:16+00:00</published>
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<id>562a4e25acd3bd4eb7183fbb5cd04891c4535423</id>
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4183 8ced0084-cf51-0410-be5f-012b33b47a6e
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