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<title>dolphin/Source/Core/VideoCommon/VideoConfig.cpp, branch release-prep-2606</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Merge pull request #14607 from elyashue/internal-resolution-display</title>
<updated>2026-05-25T19:17:29+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2026-05-25T19:17:29+00:00</published>
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VideoCommon: Added option for showcasing internal resolution</content>
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VideoCommon: Added option for showcasing internal resolution</pre>
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<entry>
<title>VideoCommon: Added an option to showcase internal resolution, EFB width x height as screen overlay. Option to turn it on is a checkbox in screen on the OSD settings, in debug. This supports enhancements.</title>
<updated>2026-04-19T21:19:21+00:00</updated>
<author>
<name>Elyas Hue</name>
<email>elyas.hue@telecom-paris.fr</email>
</author>
<published>2026-04-14T08:07:16+00:00</published>
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<entry>
<title>Add screen crop feature</title>
<updated>2026-04-18T17:08:41+00:00</updated>
<author>
<name>Adam Scott</name>
<email>ascott.ca@gmail.com</email>
</author>
<published>2026-03-24T18:18:15+00:00</published>
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<entry>
<title>Core: Eliminate FreeLookConfig by putting the "active config" within FreeLookCamera.</title>
<updated>2025-11-13T00:01:53+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-11-12T23:22:41+00:00</published>
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<entry>
<title>Merge pull request #14100 from AndrewGDX/master</title>
<updated>2025-11-12T22:43:21+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-11-12T22:43:21+00:00</published>
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Improved stereoscopic 3D settings</content>
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Improved stereoscopic 3D settings</pre>
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<entry>
<title>Improved stereoscopic 3D settings</title>
<updated>2025-11-12T09:29:03+00:00</updated>
<author>
<name>AndrewGDX</name>
<email>andrewgdx@gmail.com</email>
</author>
<published>2025-11-10T12:03:38+00:00</published>
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<entry>
<title>Merge pull request #14071 from iwubcode/avoid_config_framebuffer_manager</title>
<updated>2025-11-12T01:58:35+00:00</updated>
<author>
<name>JMC47</name>
<email>JMC4789@gmail.com</email>
</author>
<published>2025-11-12T01:58:35+00:00</published>
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VideoCommon: pass the EFB buffer scale into the FramebufferManager</content>
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VideoCommon: pass the EFB buffer scale into the FramebufferManager</pre>
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<entry>
<title>Common: Remove the string parameters from the HookableEvent interface.</title>
<updated>2025-11-07T04:34:40+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-11-07T04:08:27+00:00</published>
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<title>VideoCommon: pass the EFB buffer scale into the FramebufferManager instead of pulling it from config, in the future this will allow us to have multiple framebuffers</title>
<updated>2025-11-06T03:52:54+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-11-06T03:52:54+00:00</published>
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<entry>
<title>Common: Make HookableEvent use non-static data.</title>
<updated>2025-11-02T23:30:43+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-03T07:48:44+00:00</published>
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Co-authored-by: Dentomologist &lt;dentomologist@gmail.com&gt;
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Co-authored-by: Dentomologist &lt;dentomologist@gmail.com&gt;
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