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<title>dolphin/Source/Core/VideoCommon/Widescreen.cpp, branch release-prep-2506a</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>VideoCommon: fix -Wshadow-uncaptured-local warning and simplify</title>
<updated>2024-10-16T17:36:00+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
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<published>2024-10-16T01:39:23+00:00</published>
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<entry>
<title>VideoCommon: Show the average projection to viewport ratio in statistics</title>
<updated>2024-04-18T19:45:28+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2023-09-05T20:34:43+00:00</published>
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window.
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window.
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<entry>
<title>Video: update widescreen heuristic code to never get stuck to specific old values when changing settings</title>
<updated>2024-02-20T20:26:19+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2023-12-18T18:16:58+00:00</published>
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<title>Video: Fix aspect ratio heuristics getting stuck to widescreen (or to non widescreen) (`m_is_game_widescreen` variable) if the user first forced the aspect ratio to 16:9/4:3 and then set it back to Auto.</title>
<updated>2024-02-20T00:42:52+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2024-02-20T00:42:52+00:00</published>
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<entry>
<title>VideoCommon/Statistics: Remove global system accessor from s_after_frame_event</title>
<updated>2024-01-31T18:12:09+00:00</updated>
<author>
<name>Lioncash</name>
<email>mai.iam2048@gmail.com</email>
</author>
<published>2024-01-31T18:12:06+00:00</published>
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Instead, we make the event take a reference to the system and then pass
it in when the event is triggered.

This does introduce two other accessors, but these are much easier to
refactor out over time, and without modification to the existing event
interface.
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Instead, we make the event take a reference to the system and then pass
it in when the event is triggered.

This does introduce two other accessors, but these are much easier to
refactor out over time, and without modification to the existing event
interface.
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</entry>
<entry>
<title>Migrate SConfig::bWii to System.</title>
<updated>2024-01-31T11:54:07+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2024-01-31T01:56:56+00:00</published>
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<entry>
<title>Video: implement custom aspect ratio support (already exposed to Qt).</title>
<updated>2023-12-18T00:00:24+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2023-12-12T22:27:01+00:00</published>
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This also renamed some variables/functions.
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This also renamed some variables/functions.
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<entry>
<title>Video: polish aspect ratio related code comments to make it clearer</title>
<updated>2023-12-17T22:28:14+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2023-09-09T12:48:37+00:00</published>
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<entry>
<title>RenderBase: Allow widescreen heuristic's transition threshold to be overridden by onion config</title>
<updated>2023-09-05T15:49:22+00:00</updated>
<author>
<name>OatmealDome</name>
<email>julian@oatmealdome.me</email>
</author>
<published>2023-01-09T05:25:11+00:00</published>
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<entry>
<title>Lint fixes</title>
<updated>2023-02-09T05:36:20+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-01-31T06:21:15+00:00</published>
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