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<title>dolphin/Source/Plugins/Plugin_VideoDX9/Src/VertexShaderCache.cpp, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Remove D3D9 related files.</title>
<updated>2013-10-06T11:28:41+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-09-08T18:50:32+00:00</published>
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<id>0d4df39e1f9d6031f24e45c5e6918a482a31f046</id>
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Cf. issue 6167 for a list of shortcomings that made us decide on removing the backend.
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Cf. issue 6167 for a list of shortcomings that made us decide on removing the backend.
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</entry>
<entry>
<title>Revert wrong indentation of some files. sorry for that one i was really convinced that i read that spaces must be used instead of tabs :)</title>
<updated>2013-08-15T18:40:57+00:00</updated>
<author>
<name>Rodolfo Bogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2013-08-15T18:40:57+00:00</published>
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</pre>
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</entry>
<entry>
<title>re indentation to follow emulators code rules in some files I'm modifying</title>
<updated>2013-08-15T18:16:32+00:00</updated>
<author>
<name>Rodolfo Bogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2013-08-15T18:16:32+00:00</published>
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</entry>
<entry>
<title>fix for 4x super sampling AA.</title>
<updated>2013-08-11T15:26:20+00:00</updated>
<author>
<name>Rodolfo Bogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2013-08-11T15:26:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a1d8d8ce872f52dd7032590429fb880dbf846c9e'/>
<id>a1d8d8ce872f52dd7032590429fb880dbf846c9e</id>
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make the distance of the samples from the center smaller to minimize errors.
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make the distance of the samples from the center smaller to minimize errors.
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</entry>
<entry>
<title>Polish shader uid checking.</title>
<updated>2013-04-29T19:00:39+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2013-04-29T19:00:39+00:00</published>
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<id>02afec507622d2fcf705f9147de21f081f77aaa5</id>
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<entry>
<title>Merge 'master' into shader-uids-awesome.</title>
<updated>2013-04-25T12:05:54+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2013-04-25T12:01:07+00:00</published>
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<id>5e6b712651dc042b06ce59bcfb4becda5ee15022</id>
<content type='text'>
Conflicts:
	Source/Core/VideoCommon/Src/BPMemory.h
	Source/Core/VideoCommon/Src/LightingShaderGen.cpp
	Source/Core/VideoCommon/Src/PixelShaderGen.cpp
	Source/Core/VideoCommon/Src/PixelShaderGen.h
	Source/Core/VideoCommon/Src/PixelShaderManager.cpp
	Source/Core/VideoCommon/Src/VertexShaderGen.cpp
	Source/Core/VideoCommon/Src/VertexShaderGen.h
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<pre>
Conflicts:
	Source/Core/VideoCommon/Src/BPMemory.h
	Source/Core/VideoCommon/Src/LightingShaderGen.cpp
	Source/Core/VideoCommon/Src/PixelShaderGen.cpp
	Source/Core/VideoCommon/Src/PixelShaderGen.h
	Source/Core/VideoCommon/Src/PixelShaderManager.cpp
	Source/Core/VideoCommon/Src/VertexShaderGen.cpp
	Source/Core/VideoCommon/Src/VertexShaderGen.h
</pre>
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</content>
</entry>
<entry>
<title>New license header introduced to all Video based projects.</title>
<updated>2013-04-18T03:29:41+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-04-18T03:29:41+00:00</published>
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<entry>
<title>Update the license file text (change SVN to Git) in all projects except Core since I was told a merge was happening soon. So for the sake of the merge going smoothly, I'll fix that when I remove the tab/space mismatches from the Core project.</title>
<updated>2013-04-15T20:28:55+00:00</updated>
<author>
<name>lioncash</name>
<email>mathew1900@hotmail.com</email>
</author>
<published>2013-04-15T20:28:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ef85b9af45922c6ca364930d40f8aacf1a6dfe64'/>
<id>ef85b9af45922c6ca364930d40f8aacf1a6dfe64</id>
<content type='text'>
Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.

Now, the Core is literally the only project with tab/space mismatches (on a large scale).
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Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.

Now, the Core is literally the only project with tab/space mismatches (on a large scale).
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement dual source blending to avoid unneeded alpha pass.</title>
<updated>2013-03-28T23:08:51+00:00</updated>
<author>
<name>Rodolfo Bogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2013-03-28T23:08:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=40d919b352a553913f2c1e93e9fa39f2b968b04b'/>
<id>40d919b352a553913f2c1e93e9fa39f2b968b04b</id>
<content type='text'>
this implementation does not work in windows xp (sorry no support for dual source blending there).
this should improve speed on older hardware or in newer hardware using super sampling.
disable partial fix for 4x supersampling as I'm interested in knowing the original issue with the implementation to fix it correctly.
remove the deprecation label from the plugin while I'm working on it.
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this implementation does not work in windows xp (sorry no support for dual source blending there).
this should improve speed on older hardware or in newer hardware using super sampling.
disable partial fix for 4x supersampling as I'm interested in knowing the original issue with the implementation to fix it correctly.
remove the deprecation label from the plugin while I'm working on it.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix Windows build, try 2.</title>
<updated>2013-03-26T22:44:41+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2013-03-26T22:44:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=98362e5934d7c3dadbc8a4f5adc6dd523e535447'/>
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</pre>
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