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<title>dolphin/Source/Plugins/Plugin_VideoDX9, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Remove D3D9 related files.</title>
<updated>2013-10-06T11:28:41+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-09-08T18:50:32+00:00</published>
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<id>0d4df39e1f9d6031f24e45c5e6918a482a31f046</id>
<content type='text'>
Cf. issue 6167 for a list of shortcomings that made us decide on removing the backend.
</content>
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Cf. issue 6167 for a list of shortcomings that made us decide on removing the backend.
</pre>
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</content>
</entry>
<entry>
<title>Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini.</title>
<updated>2013-09-29T03:38:25+00:00</updated>
<author>
<name>comex</name>
<email>comexk@gmail.com</email>
</author>
<published>2013-09-23T06:39:14+00:00</published>
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<id>f57ff0a5698ee1d4bf946e27eaf28c611e5a4b70</id>
<content type='text'>
The local ini is not revision-specific because it would require renaming
everything.  Meh.
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<pre>
The local ini is not revision-specific because it would require renaming
everything.  Meh.
</pre>
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</content>
</entry>
<entry>
<title>Remove all refrences of field ordering from video backends.</title>
<updated>2013-09-23T06:29:31+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2013-09-23T06:29:31+00:00</published>
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<content type='text'>
They were unused.
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<pre>
They were unused.
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</content>
</entry>
<entry>
<title>Fixed issues with feild ordering.</title>
<updated>2013-09-23T04:31:27+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2013-09-23T04:31:27+00:00</published>
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<id>4d3c41c8a2cbfe61ae4208f69e7debda3aa8bf5e</id>
<content type='text'>
This commit fixes issues with PAL games which use the incorrect feild
ordering.
We move all code that deals with indivudal fields from the indivudal
video plugins and VideoCommon and make VideoInterface always pass in
the start address of the whole XFB into VideoCommon.
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<pre>
This commit fixes issues with PAL games which use the incorrect feild
ordering.
We move all code that deals with indivudal fields from the indivudal
video plugins and VideoCommon and make VideoInterface always pass in
the start address of the whole XFB into VideoCommon.
</pre>
</div>
</content>
</entry>
<entry>
<title>Prevent an error message from erroneously displaying when dumping frames in d3d9 or d3d11.</title>
<updated>2013-09-16T10:31:47+00:00</updated>
<author>
<name>Rachel Bryk</name>
<email>RachelBryk@gmail.com</email>
</author>
<published>2013-09-16T10:31:21+00:00</published>
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</pre>
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</content>
</entry>
<entry>
<title>Overlay local gameinis over global gameinis instead of copying.</title>
<updated>2013-09-14T15:46:41+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2013-09-07T21:02:49+00:00</published>
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<id>501eafb4075e4b335807824753385835f1954bac</id>
<content type='text'>
Huge megacommit because a lot of things needed to be modified to make this
possible.
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<pre>
Huge megacommit because a lot of things needed to be modified to make this
possible.
</pre>
</div>
</content>
</entry>
<entry>
<title>Replace ARRAYSIZE macro with another ugly macro. At least this will throw an error for a non-array and won't conflict with Windows macro names.</title>
<updated>2013-09-12T00:19:36+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2013-09-12T00:19:36+00:00</published>
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</entry>
<entry>
<title>More warnings: mark/avert truncating conversions from float.</title>
<updated>2013-09-02T02:59:35+00:00</updated>
<author>
<name>comex</name>
<email>comexk@gmail.com</email>
</author>
<published>2013-08-30T04:43:21+00:00</published>
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</pre>
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</entry>
<entry>
<title>Merge remote-tracking branch 'remotes/origin/dx9-ssaa-fix'</title>
<updated>2013-08-24T01:43:03+00:00</updated>
<author>
<name>Rodolfo Bogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2013-08-24T01:43:03+00:00</published>
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<id>dbcc677922edb48e57979edea71ab2e6b9b9526b</id>
<content type='text'>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Add an OSD message when taking screenshots in D3D9/D3D11</title>
<updated>2013-08-23T23:41:17+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2013-08-23T23:41:17+00:00</published>
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<id>367d6dfd6569ccd7f1788768bb6e593df2dd4c5d</id>
<content type='text'>
Fixes issue 6486.
</content>
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<pre>
Fixes issue 6486.
</pre>
</div>
</content>
</entry>
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