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<title>dolphin/Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp, branch 4.0.2</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Revert "Revert "Fix performance issues on certain legacy graphics hardware that isn't capable of copying an integer.""</title>
<updated>2013-04-24T01:03:52+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2013-04-24T01:03:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=4a484854821f1c36d17709da52d9b21c57208530'/>
<id>4a484854821f1c36d17709da52d9b21c57208530</id>
<content type='text'>
This reverts commit 8b7141d3de3f4791b118a2f63b76b56da40e812d.

GLSL120 can't handle integer attributes :-(
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<pre>
This reverts commit 8b7141d3de3f4791b118a2f63b76b56da40e812d.

GLSL120 can't handle integer attributes :-(
</pre>
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</content>
</entry>
<entry>
<title>New license header introduced to all Video based projects.</title>
<updated>2013-04-18T03:29:41+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-04-18T03:29:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e78d99e5c17009d5fc12bfd24298861d424b7846'/>
<id>e78d99e5c17009d5fc12bfd24298861d424b7846</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Update the license file text (change SVN to Git) in all projects except Core since I was told a merge was happening soon. So for the sake of the merge going smoothly, I'll fix that when I remove the tab/space mismatches from the Core project.</title>
<updated>2013-04-15T20:28:55+00:00</updated>
<author>
<name>lioncash</name>
<email>mathew1900@hotmail.com</email>
</author>
<published>2013-04-15T20:28:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ef85b9af45922c6ca364930d40f8aacf1a6dfe64'/>
<id>ef85b9af45922c6ca364930d40f8aacf1a6dfe64</id>
<content type='text'>
Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.

Now, the Core is literally the only project with tab/space mismatches (on a large scale).
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<pre>
Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.

Now, the Core is literally the only project with tab/space mismatches (on a large scale).
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge branch 'master' into GLSL-master</title>
<updated>2013-03-06T14:59:29+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2013-03-06T14:59:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a1c5e90083fa3b895936b16eb17f1184e55f29de'/>
<id>a1c5e90083fa3b895936b16eb17f1184e55f29de</id>
<content type='text'>
Conflicts:
	CMakeLists.txt
	Source/Core/DolphinWX/CMakeLists.txt
	Source/Core/DolphinWX/Src/GLInterface.h
	Source/Core/VideoCommon/Src/PixelShaderGen.cpp
	Source/Core/VideoCommon/Src/TextureCacheBase.cpp
	Source/Core/VideoCommon/Src/VertexManagerBase.cpp
	Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj
	Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj.filters
	Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
	Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/main.cpp
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<pre>
Conflicts:
	CMakeLists.txt
	Source/Core/DolphinWX/CMakeLists.txt
	Source/Core/DolphinWX/Src/GLInterface.h
	Source/Core/VideoCommon/Src/PixelShaderGen.cpp
	Source/Core/VideoCommon/Src/TextureCacheBase.cpp
	Source/Core/VideoCommon/Src/VertexManagerBase.cpp
	Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj
	Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj.filters
	Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
	Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/main.cpp
</pre>
</div>
</content>
</entry>
<entry>
<title>ARM Support without GLSL</title>
<updated>2013-02-26T19:49:00+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-02-26T19:49:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=717b9768750dfef39120d4457a832ce7558bd879'/>
<id>717b9768750dfef39120d4457a832ce7558bd879</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Revert "Fix performance issues on certain legacy graphics hardware that isn't capable of copying an integer."</title>
<updated>2013-02-26T07:57:35+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2013-02-26T07:57:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=8b7141d3de3f4791b118a2f63b76b56da40e812d'/>
<id>8b7141d3de3f4791b118a2f63b76b56da40e812d</id>
<content type='text'>
This reverts commit 380f22ca0eeab998d4c73cb3a4116bd98d62e1ea.

Yeah, reverting a revert.
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<pre>
This reverts commit 380f22ca0eeab998d4c73cb3a4116bd98d62e1ea.

Yeah, reverting a revert.
</pre>
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</content>
</entry>
<entry>
<title>Fix performance issues on certain legacy graphics hardware that isn't capable of copying an integer.</title>
<updated>2013-02-26T02:52:30+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2013-02-26T02:45:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=380f22ca0eeab998d4c73cb3a4116bd98d62e1ea'/>
<id>380f22ca0eeab998d4c73cb3a4116bd98d62e1ea</id>
<content type='text'>
This reverts commit 52dacaa3e3ca5cfd6ca0e524a5e5e3ff843cba02.
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<pre>
This reverts commit 52dacaa3e3ca5cfd6ca0e524a5e5e3ff843cba02.
</pre>
</div>
</content>
</entry>
<entry>
<title>Make the posmtx vertex attribute an int instead of converting to and from a float.</title>
<updated>2013-02-24T02:54:30+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2013-02-24T02:52:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=52dacaa3e3ca5cfd6ca0e524a5e5e3ff843cba02'/>
<id>52dacaa3e3ca5cfd6ca0e524a5e5e3ff843cba02</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>use attrib pointers in nativeVertexFormat</title>
<updated>2013-01-14T21:59:08+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2013-01-14T21:59:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ff889c0e651e2685d60eb201620de05d3650274a'/>
<id>ff889c0e651e2685d60eb201620de05d3650274a</id>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>Merge branch 'Graphic_Update' into GLSL-master</title>
<updated>2013-01-14T20:36:31+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2013-01-14T20:36:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2f78986e2cc28c7093bb9b7a784d1b3c0ce2e682'/>
<id>2f78986e2cc28c7093bb9b7a784d1b3c0ce2e682</id>
<content type='text'>
Conflicts:
	Source/Core/VideoCommon/Src/VertexManagerBase.cpp
	Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
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<pre>
Conflicts:
	Source/Core/VideoCommon/Src/VertexManagerBase.cpp
	Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
</pre>
</div>
</content>
</entry>
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