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<title>dolphin/Source/Plugins/Plugin_VideoOGL/Src/PerfQuery.h, branch 4.0.2</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Kill warning.</title>
<updated>2013-03-03T05:00:14+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2013-03-03T04:59:55+00:00</published>
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<id>ed90feb2b4169a98167ba90846aa27f8cd4bf50e</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>D3D11: Port perf queries code to the PerfQueryBase interface.</title>
<updated>2013-03-01T18:30:37+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2013-03-01T18:30:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=5a7bb2abfae1d37d01bef16d3113a0b54813b81f'/>
<id>5a7bb2abfae1d37d01bef16d3113a0b54813b81f</id>
<content type='text'>
Remove deprecated PerfQuery methods from RenderBase.
Windows build fix.
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<pre>
Remove deprecated PerfQuery methods from RenderBase.
Windows build fix.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix OGL perf queries and make them not slow!</title>
<updated>2013-02-17T01:30:24+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2013-02-16T23:50:40+00:00</published>
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<pre>
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</content>
</entry>
<entry>
<title>OGL: Implement pixel metrics (untested)</title>
<updated>2012-08-26T18:26:10+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-06-17T11:58:29+00:00</published>
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