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<title>dolphin/Source/Plugins/Plugin_VideoSoftware/Src/SWRenderer.cpp, branch 4.0.1</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Removal of my terrible idea.</title>
<updated>2013-09-02T10:31:48+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-09-02T10:31:48+00:00</published>
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<entry>
<title>Fix Non-GLES run path in videosoftware for the previous commit.</title>
<updated>2013-09-02T06:44:46+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-09-02T06:44:46+00:00</published>
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<title>[Android] Make texture loading/deleting/drawing backend non-specific by making them happen in the backend instead of somewhere else. Just a clean up commit really.</title>
<updated>2013-09-02T06:40:05+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-09-02T06:40:05+00:00</published>
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</entry>
<entry>
<title>New license header introduced to all Video based projects.</title>
<updated>2013-04-18T03:29:41+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-04-18T03:29:41+00:00</published>
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<entry>
<title>Merge branch 'Android-trash' since it is no longer quite so trashy.</title>
<updated>2013-04-15T04:36:00+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-04-15T04:36:00+00:00</published>
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<entry>
<title>Merge remote-tracking branch 'origin/master' into Android-trash</title>
<updated>2013-04-15T01:43:42+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-04-15T01:43:42+00:00</published>
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Conflicts:
	Source/Plugins/Plugin_VideoSoftware/Src/SWRenderer.cpp
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Conflicts:
	Source/Plugins/Plugin_VideoSoftware/Src/SWRenderer.cpp
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<entry>
<title>Removes the Java ButtonManager for one in the C++ source so the OSD class can call in to it each frame for drawing the buttons. Copy our assets to the dolphin-emu directory for now. Remove NativeRenderer, ButtonManager, and Button Java classes since they aren't used anymore. Buttons A, B, and Start all work and are drawn on screen now. Button input on Android is still a bit hacky, needs a proper controller interface still. Android specific button drawing code is still hanging out in SWRenderer.cpp</title>
<updated>2013-04-15T01:39:56+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-04-15T01:39:56+00:00</published>
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<entry>
<title>Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project.</title>
<updated>2013-04-14T03:54:02+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-04-14T03:54:02+00:00</published>
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Got rid of trailing spaces that were unnecessary too.

Also update the license header for this project. We don't use SVN anymore.
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Got rid of trailing spaces that were unnecessary too.

Also update the license header for this project. We don't use SVN anymore.
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</entry>
<entry>
<title>Merge remote-tracking branch 'origin/master' into Android-trash</title>
<updated>2013-04-13T05:58:37+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-04-13T05:58:37+00:00</published>
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<entry>
<title>Extend our OSD class to support callbacks on init, onframe, and shutdown.</title>
<updated>2013-04-13T05:48:53+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-04-13T05:48:53+00:00</published>
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