<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Plugins/Plugin_VideoSoftware/Src/VertexLoader.cpp, branch nJoy</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>For these assertions to trip, enums in CPMemory.h which seem pretty much set</title>
<updated>2010-05-26T21:05:42+00:00</updated>
<author>
<name>Soren Jorvang</name>
<email>soren.jorvang@gmail.com</email>
</author>
<published>2010-05-26T21:05:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=810e6d53f099eb2e1fb8bc08c88ac368b3091795'/>
<id>810e6d53f099eb2e1fb8bc08c88ac368b3091795</id>
<content type='text'>
in stone would have to change.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5496 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
in stone would have to change.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5496 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>VideoCommon: Fixed the bug that VideoSoftware does not initialize SSSE3/SSE4.1 codes.</title>
<updated>2010-04-10T01:39:33+00:00</updated>
<author>
<name>nodchip</name>
<email>nodchip@gmail.com</email>
</author>
<published>2010-04-10T01:39:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a75c37826b4198b8907a821e5750bcfeab8b8781'/>
<id>a75c37826b4198b8907a821e5750bcfeab8b8781</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5310 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5310 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>buildfix for Plugin_VideoSoftware</title>
<updated>2010-04-09T16:43:47+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2010-04-09T16:43:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=b513e2d2c9a0caa4d91d801c4108ae5bc199b542'/>
<id>b513e2d2c9a0caa4d91d801c4108ae5bc199b542</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5305 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5305 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Check texture attribute loader before adding it to vertex loader.</title>
<updated>2010-03-02T04:58:55+00:00</updated>
<author>
<name>donkopunchstania</name>
<email>donkopunchstania@gmail.com</email>
</author>
<published>2010-03-02T04:58:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f4b5cc5a8b45b5ce69242576e28ae0fb790c846d'/>
<id>f4b5cc5a8b45b5ce69242576e28ae0fb790c846d</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5150 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5150 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Fixed a wrong type in r5140.</title>
<updated>2010-02-28T12:14:40+00:00</updated>
<author>
<name>nodchip</name>
<email>nodchip@gmail.com</email>
</author>
<published>2010-02-28T12:14:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2941bef44bb9a10a862906c863609e058456b375'/>
<id>2941bef44bb9a10a862906c863609e058456b375</id>
<content type='text'>
Commited code that I forgot to commit in r5140.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5141 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Commited code that I forgot to commit in r5140.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5141 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Refactored VertexLoader::CompileVertexTranslator(). Now the vertex position loader is selected from a function table. I will apply the same kind of refactoring to texture coordinates loader. This is a pre-preparation to optimize texture coordinates loaders.</title>
<updated>2010-02-28T08:41:02+00:00</updated>
<author>
<name>nodchip</name>
<email>nodchip@gmail.com</email>
</author>
<published>2010-02-28T08:41:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=d348c33bf2f094ac8c541ee459e4edb029da4fb4'/>
<id>d348c33bf2f094ac8c541ee459e4edb029da4fb4</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5139 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5139 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Do special handling of texture coordinate generation if there is only a position and texture coordinate present.</title>
<updated>2010-01-11T00:44:40+00:00</updated>
<author>
<name>donkopunchstania</name>
<email>donkopunchstania@gmail.com</email>
</author>
<published>2010-01-11T00:44:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a19be73be32b3117719b201fbfd9f909df1a65ed'/>
<id>a19be73be32b3117719b201fbfd9f909df1a65ed</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4801 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4801 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.</title>
<updated>2009-10-12T00:48:24+00:00</updated>
<author>
<name>donkopunchstania</name>
<email>donkopunchstania@gmail.com</email>
</author>
<published>2009-10-12T00:48:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=9b16c360145e067172e6e6bbe5748f041c251f10'/>
<id>9b16c360145e067172e6e6bbe5748f041c251f10</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4407 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4407 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
</feed>
