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<title>dolphin/Source/UnitTests/Common/FixedSizeQueueTest.cpp, branch release-prep-2606</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Common: Move FixedSizeQueue into Common namespace</title>
<updated>2023-03-22T05:23:15+00:00</updated>
<author>
<name>Lioncash</name>
<email>mai.iam2048@gmail.com</email>
</author>
<published>2023-03-22T05:21:33+00:00</published>
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Gets this out of the global namespace.
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Gets this out of the global namespace.
</pre>
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</content>
</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>FixedSizeQueue: Bugfixes and improvements</title>
<updated>2019-08-31T19:18:07+00:00</updated>
<author>
<name>Silent</name>
<email>zdanio95@gmail.com</email>
</author>
<published>2019-08-31T18:16:16+00:00</published>
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- Fixed a bug where pushing items over queue's size left it in a corrupted state
- For non-trivial types, have clear() and pop() run destructors
- Added emplace(args...)
- Added empty()

FixedSizeQueue has semantics of a circular buffer,
so pushing items continuously is expected to keep overwriting oldest elements gracefully.

Tests have been updated to verify correctness of a previously bugged behaviour
and to verify correctness of destructing non-trivial types
</content>
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<pre>
- Fixed a bug where pushing items over queue's size left it in a corrupted state
- For non-trivial types, have clear() and pop() run destructors
- Added emplace(args...)
- Added empty()

FixedSizeQueue has semantics of a circular buffer,
so pushing items continuously is expected to keep overwriting oldest elements gracefully.

Tests have been updated to verify correctness of a previously bugged behaviour
and to verify correctness of destructing non-trivial types
</pre>
</div>
</content>
</entry>
<entry>
<title>Reformat all the things. Have fun with merge conflicts.</title>
<updated>2016-06-24T08:43:46+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2016-06-24T08:43:46+00:00</published>
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<id>3570c7f03a2aa90aa634f96c0af1969af610f14d</id>
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</pre>
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</entry>
<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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</pre>
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</content>
</entry>
<entry>
<title>Tests: fix signed/unsigned comparison warning</title>
<updated>2014-03-17T01:55:58+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2014-03-15T02:30:59+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Add more tests for Common and Core/MMIO</title>
<updated>2014-03-09T13:27:04+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2014-03-09T13:27:04+00:00</published>
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