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<title>dolphin/Source/UnitTests/Common/FlagTest.cpp, branch release-prep-2409</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>Reformat all the things. Have fun with merge conflicts.</title>
<updated>2016-06-24T08:43:46+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2016-06-24T08:43:46+00:00</published>
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</entry>
<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Fix include order of files outside of Source/Core</title>
<updated>2015-03-01T13:54:22+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-03-01T13:52:09+00:00</published>
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<pre>
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</content>
</entry>
<entry>
<title>msvc: get UnitTests compiling</title>
<updated>2014-09-02T04:27:45+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2014-08-31T12:52:21+00:00</published>
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<id>839cace5ff15b56afa3a72c86b379c6abc4c0bf6</id>
<content type='text'>
Choose it from VS or pass /p:RunUnitTests=true to msbuild
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Choose it from VS or pass /p:RunUnitTests=true to msbuild
</pre>
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</content>
</entry>
<entry>
<title>Common::Flag: Add support for TestAndSet + test by implementing basic spinlocks.</title>
<updated>2014-04-14T21:13:15+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2014-04-13T23:40:20+00:00</published>
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</entry>
<entry>
<title>Common: Add a 'Flag' class that is used to encapsulate a boolean flag manipulated from several threads</title>
<updated>2014-04-14T08:54:07+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2014-04-13T22:26:23+00:00</published>
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