<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/UnitTests/Common/FloatUtilsTest.cpp, branch release-prep-2506</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>UnitTests: Remove redundant template type specifers</title>
<updated>2025-05-16T19:09:52+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-05-16T19:09:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2102108b1a62c0e30f86e2ceada7d8be03603923'/>
<id>2102108b1a62c0e30f86e2ceada7d8be03603923</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Replace Common::BitCast with std::bit_cast</title>
<updated>2024-05-04T01:43:51+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2022-08-06T04:10:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=fbbfea8e8e536800a6a911eb90cecdd1f343f9e3'/>
<id>fbbfea8e8e536800a6a911eb90cecdd1f343f9e3</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>FloatUtilsTest: Resolve -Wsign-compare warning</title>
<updated>2023-12-11T23:08:52+00:00</updated>
<author>
<name>Lioncash</name>
<email>mai.iam2048@gmail.com</email>
</author>
<published>2023-12-11T23:08:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=017b9a0af7eb49af012a32846aac2d8391ef1494'/>
<id>017b9a0af7eb49af012a32846aac2d8391ef1494</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>UnitTests: Test ApproximateReciprocalSquareRoot</title>
<updated>2023-10-30T21:39:12+00:00</updated>
<author>
<name>Sintendo</name>
<email>bram.speeckaert@gmail.com</email>
</author>
<published>2023-10-29T19:57:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ef7f3b5bac2dc4640c7e341f9962f44cd653c385'/>
<id>ef7f3b5bac2dc4640c7e341f9962f44cd653c385</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>unittests: remove some msvc-specific casts</title>
<updated>2021-07-18T00:41:41+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2021-07-18T00:41:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=1009825cb213f98a82840fb69bc88cc9b0fc6c5a'/>
<id>1009825cb213f98a82840fb69bc88cc9b0fc6c5a</id>
<content type='text'>
compiles on contemporary msvc
checked there is still a mul in release codegen
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
compiles on contemporary msvc
checked there is still a mul in release codegen
</pre>
</div>
</content>
</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e149ad4f0a9874f354221a7fc76d8f1841e47808'/>
<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>FloatUtils: Remove IntDouble and IntFloat</title>
<updated>2018-05-10T16:28:09+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-05-10T14:35:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=0a3631cc7657d6fe0cb577681092e9b6f926dbb9'/>
<id>0a3631cc7657d6fe0cb577681092e9b6f926dbb9</id>
<content type='text'>
Type punning via unions in C++ invokes undefined behavior. Instead, leverage BitCast,
our variant of C++2a's std::bit_cast
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Type punning via unions in C++ invokes undefined behavior. Instead, leverage BitCast,
our variant of C++2a's std::bit_cast
</pre>
</div>
</content>
</entry>
<entry>
<title>Common: Move floating-point utility functions to FloatUtils.h/.cpp</title>
<updated>2018-05-07T06:56:32+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-05-07T05:18:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=86018b503b51d32ea67b6e6978ba52fce36fc175'/>
<id>86018b503b51d32ea67b6e6978ba52fce36fc175</id>
<content type='text'>
Keeps all of the floating-point utility functions in their own file to
keep them all together. This also provides a place for other
general-purpose floating-point functions to be added in the future,
which will be necessary when improving the flag-setting within the
interpreter.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Keeps all of the floating-point utility functions in their own file to
keep them all together. This also provides a place for other
general-purpose floating-point functions to be added in the future,
which will be necessary when improving the flag-setting within the
interpreter.
</pre>
</div>
</content>
</entry>
</feed>
