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<title>dolphin/Source/UnitTests/Core/CoreTimingTest.cpp, branch release-prep-2603</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>CoreTiming: Fix unsafe usage of m_globals.global_timer in ScheduleEvent from non-CPU thread.</title>
<updated>2025-06-30T01:55:43+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-06-30T01:23:41+00:00</published>
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<entry>
<title>UnitTests/Core: Make parameters constant</title>
<updated>2025-05-16T13:29:31+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-05-16T13:29:31+00:00</published>
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<entry>
<title>PowerPC: Refactor to class, move to System.</title>
<updated>2023-04-09T19:48:37+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-03-28T18:26:52+00:00</published>
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<entry>
<title>UnitTests: Avoid ppcState global.</title>
<updated>2023-04-05T18:09:32+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-03-28T22:42:27+00:00</published>
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<entry>
<title>CoreTiming: Store Globals in CoreTimingManager.</title>
<updated>2022-11-27T02:47:12+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-11-26T09:20:32+00:00</published>
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<entry>
<title>CoreTiming: Refactor to class.</title>
<updated>2022-11-27T02:47:12+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-11-26T08:29:46+00:00</published>
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<entry>
<title>CoreTiming: Move the 'Globals' instance into Core::System.</title>
<updated>2022-11-26T03:22:32+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-11-23T20:35:21+00:00</published>
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<entry>
<title>CoreTiming: Pass Core::System to Events.</title>
<updated>2022-11-06T16:54:58+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-11-06T16:54:58+00:00</published>
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<entry>
<title>Config: Port CPU overclock settings to new config system.</title>
<updated>2021-12-25T20:52:50+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2021-12-25T20:52:50+00:00</published>
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<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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