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<title>dolphin/Source/UnitTests/Core/MMIOTest.cpp, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>UnitTests/Core: Make parameters constant</title>
<updated>2025-05-16T13:29:31+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-05-16T13:29:31+00:00</published>
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</entry>
<entry>
<title>UnitTests: Remove redundant `virtual` specifier</title>
<updated>2025-04-23T12:33:14+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-04-23T12:33:14+00:00</published>
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</entry>
<entry>
<title>Use 'contains' method</title>
<updated>2024-08-15T21:20:16+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-08-15T21:20:16+00:00</published>
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<pre>
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</entry>
<entry>
<title>Migrate SConfig::bWii to System.</title>
<updated>2024-01-31T11:54:07+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2024-01-31T01:56:56+00:00</published>
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<pre>
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</entry>
<entry>
<title>Core/HW/MMIO: Pass System through Read() and Write().</title>
<updated>2024-01-12T07:28:01+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2024-01-12T05:42:51+00:00</published>
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</entry>
<entry>
<title>HW: Pass System to MMIO handlers.</title>
<updated>2022-11-23T04:52:21+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-10-14T00:17:09+00:00</published>
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</entry>
<entry>
<title>Create constant for GPFifo physical address</title>
<updated>2022-07-23T05:22:33+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2022-07-21T00:44:49+00:00</published>
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<id>1c833ddc3c6c58c18187ae87fb43c62e1c517dc8</id>
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<pre>
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</content>
</entry>
<entry>
<title>Fix improper naming</title>
<updated>2021-11-24T16:04:30+00:00</updated>
<author>
<name>Dylan Smit</name>
<email>dylan.smit@hotmail.com</email>
</author>
<published>2021-11-24T16:04:30+00:00</published>
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<id>9de7ef6d8d787cbb1bcc97cfc246613798bf510a</id>
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I'm so sorry</content>
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I'm so sorry</pre>
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</entry>
<entry>
<title>Fix all uninitialized variable warnings (C26495)</title>
<updated>2021-10-13T19:32:16+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-09-04T04:43:19+00:00</published>
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</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
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