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<title>dolphin/Source/UnitTests/Core/PowerPC, branch release-prep-2506a</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>UnitTests/PowerPC: Use constant functions, variables and parameters</title>
<updated>2025-05-16T06:28:06+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-05-16T06:28:06+00:00</published>
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<id>58c79bc5eda7249710f4d7045cfcf4a989227d51</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Replace Common::BitCast with std::bit_cast</title>
<updated>2024-05-04T01:43:51+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2022-08-06T04:10:17+00:00</published>
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<id>fbbfea8e8e536800a6a911eb90cecdd1f343f9e3</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>DivUtils: Add unsigned division magic function</title>
<updated>2024-03-23T19:13:15+00:00</updated>
<author>
<name>Bram Speeckaert</name>
<email>bram.speeckaert@guardsquare.com</email>
</author>
<published>2024-03-23T12:02:41+00:00</published>
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<id>825a10616c58e0dd7a733fed9d684ccadc97826c</id>
<content type='text'>
Takes the logic from Jit64 and moves it into DivUtils, so it can be
reused by other backends as well.
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Takes the logic from Jit64 and moves it into DivUtils, so it can be
reused by other backends as well.
</pre>
</div>
</content>
</entry>
<entry>
<title>JitArm64: Use enum class for LogicalImm size parameter</title>
<updated>2023-12-16T15:48:26+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2023-12-16T12:27:13+00:00</published>
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<id>e0eb4ef5bcc3dff262ddf594810c5743e5f2ea73</id>
<content type='text'>
This should prevent issues like the one fixed in the previous commit
from happening again.
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This should prevent issues like the one fixed in the previous commit
from happening again.
</pre>
</div>
</content>
</entry>
<entry>
<title>JitArm64: Use LSL+CLS for classifying floats</title>
<updated>2023-11-28T17:30:45+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2023-10-13T17:27:03+00:00</published>
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<id>255ee3fdce7bcdd230357d2bc8f3da143e510494</id>
<content type='text'>
This is a little trick I came up with that lets us restructure our float
classification code so we can exit earlier when the float is normal,
which is the case more often than not.

First we shift left by 1 to get rid of the sign bit, and then we count
the number of leading sign bits. If the result is less than 10 (for
doubles) or 7 (for floats), the float is normal. This is because, if the
float isn't normal, the exponent is either all zeroes or all ones.
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<pre>
This is a little trick I came up with that lets us restructure our float
classification code so we can exit earlier when the float is normal,
which is the case more often than not.

First we shift left by 1 to get rid of the sign bit, and then we count
the number of leading sign bits. If the result is less than 10 (for
doubles) or 7 (for floats), the float is normal. This is because, if the
float isn't normal, the exponent is either all zeroes or all ones.
</pre>
</div>
</content>
</entry>
<entry>
<title>UnitTests: Declare as CPU thread when using CPUThreadConfigCallback</title>
<updated>2023-08-17T17:19:25+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2023-08-16T21:28:33+00:00</published>
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<id>1104b93ee4944313d39bb7869dcba1ff21758d6d</id>
<content type='text'>
This fixes a bunch of DEBUG_ASSERTs in the unit tests.
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This fixes a bunch of DEBUG_ASSERTs in the unit tests.
</pre>
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</content>
</entry>
<entry>
<title>UnitTests: Avoid ppcState global.</title>
<updated>2023-04-05T18:09:32+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-03-28T22:42:27+00:00</published>
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<id>62de9c593bb5e402a9315777cb49917721e43799</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>JitBase: Avoid System::GetInstance() and ppcState.</title>
<updated>2023-03-25T01:37:00+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-03-20T00:30:29+00:00</published>
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<id>9c0226b7e3056079aca0cf83cf93c8e35358525b</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Common: Move FPU-related helpers into Common namespace</title>
<updated>2023-03-21T14:58:13+00:00</updated>
<author>
<name>Lioncash</name>
<email>mai.iam2048@gmail.com</email>
</author>
<published>2023-03-21T14:49:35+00:00</published>
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<id>0888c93d4816bed48024e39002bf4e7899c26d35</id>
<content type='text'>
Makes these utilities' namespace consistent with the majority of the
Common library.
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<pre>
Makes these utilities' namespace consistent with the majority of the
Common library.
</pre>
</div>
</content>
</entry>
<entry>
<title>use std-provided randomness for JitArm64 unittests</title>
<updated>2023-02-22T20:55:12+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2023-02-22T20:55:12+00:00</published>
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<id>2c2fb869a22130aafbcc2e5b2586342f9854d5e1</id>
<content type='text'>
decreases runtime significantly and lessens dependency on mbedtls
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<pre>
decreases runtime significantly and lessens dependency on mbedtls
</pre>
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</content>
</entry>
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