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<title>dolphin/Source/UnitTests/UnitTests.vcxproj, branch 2603a</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>UnitTests: Add PageTableHostMappingTest</title>
<updated>2026-02-04T20:35:22+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2026-01-03T19:05:36+00:00</published>
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</pre>
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</entry>
<entry>
<title>Jit64: Add fres unit test</title>
<updated>2026-01-18T10:21:35+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2025-11-02T11:30:26+00:00</published>
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<entry>
<title>Common: Add AtomicMutex and SpinMutex classes as faster alternatives to std::mutex.</title>
<updated>2025-11-03T02:45:55+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-11-01T00:42:33+00:00</published>
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<entry>
<title>Externals / VideoCommon: update glslang to latest, turn into submodule</title>
<updated>2025-09-24T04:45:38+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-09-13T04:20:22+00:00</published>
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</entry>
<entry>
<title>RetroAchievements: Updated PatchAllowlistTest to generate new allowlist</title>
<updated>2025-05-22T01:38:34+00:00</updated>
<author>
<name>LillyJadeKatrin</name>
<email>lilly.kitty.1988@gmail.com</email>
</author>
<published>2025-05-17T16:52:58+00:00</published>
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<id>c23b4e10203acc2e0d5c488e9f9013d0328f481f</id>
<content type='text'>
Refactors the PatchAllowlistTest to streamline the experience for developers. Instead of a textual description of what needs to change in ApprovedInis.json for RetroAchievements compatibility, the test will now generate a replacement file and instruct the coder where to copy it in their local branch, and what to update APPROVED_LIST_HASH to. The result should be easier and more instructive for developers to make changes, while still maintaining that allowed codes cannot be added or modified without recompiling Dolphin.

As ApprovedInis.json no longer needs to be user-readable for this process, it no longer contains titles or pretty formatting and as such is updated in this commit, hash included.
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<pre>
Refactors the PatchAllowlistTest to streamline the experience for developers. Instead of a textual description of what needs to change in ApprovedInis.json for RetroAchievements compatibility, the test will now generate a replacement file and instruct the coder where to copy it in their local branch, and what to update APPROVED_LIST_HASH to. The result should be easier and more instructive for developers to make changes, while still maintaining that allowed codes cannot be added or modified without recompiling Dolphin.

As ApprovedInis.json no longer needs to be user-readable for this process, it no longer contains titles or pretty formatting and as such is updated in this commit, hash included.
</pre>
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</content>
</entry>
<entry>
<title>UnitTests: Add tests for WorkQueueThread.</title>
<updated>2025-04-30T19:31:51+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-04-11T04:50:51+00:00</published>
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<entry>
<title>UnitTests: Remove MSBuild input/output tracking</title>
<updated>2024-08-17T13:59:45+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2024-08-17T10:10:05+00:00</published>
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<id>9594ce871de32a7eef58d1a21295024e87cbebf1</id>
<content type='text'>
Input/output tracking is intended to speed up incremental builds by
skipping a target when it doesn't need to be built. However, this seems
to be unreliable for UnitTests' AfterBuild target. Let's remove it.

It's still the case that UnitTests' AfterBuild target will be skipped if
UnitTests doesn't need to be rebuilt. (Note that UnitTests always needs
to be rebuilt if SCMRevGen changed.)

I haven't seen these problems with DolphinQt's rather similar
input/output tracking. This may be because DolphinQt's one also has the
exe file as an input/output.
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Input/output tracking is intended to speed up incremental builds by
skipping a target when it doesn't need to be built. However, this seems
to be unreliable for UnitTests' AfterBuild target. Let's remove it.

It's still the case that UnitTests' AfterBuild target will be skipped if
UnitTests doesn't need to be rebuilt. (Note that UnitTests always needs
to be rebuilt if SCMRevGen changed.)

I haven't seen these problems with DolphinQt's rather similar
input/output tracking. This may be because DolphinQt's one also has the
exe file as an input/output.
</pre>
</div>
</content>
</entry>
<entry>
<title>UnitTests: Delete output Sys folder before copying to it</title>
<updated>2024-08-16T19:09:10+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2024-08-15T18:28:23+00:00</published>
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<id>f695a65aada93948639938fe3036168394b18c4f</id>
<content type='text'>
Like the previous commit, but for UnitTests. This time all operating
systems were affected.

I also made UnitTests.vcxproj use the same way of copying as
DolphinQt.vcxproj, just for consistency.
</content>
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<pre>
Like the previous commit, but for UnitTests. This time all operating
systems were affected.

I also made UnitTests.vcxproj use the same way of copying as
DolphinQt.vcxproj, just for consistency.
</pre>
</div>
</content>
</entry>
<entry>
<title>Add Unit Test for Patch Allowlist</title>
<updated>2024-07-07T19:29:03+00:00</updated>
<author>
<name>LillyJadeKatrin</name>
<email>lilly.kitty.1988@gmail.com</email>
</author>
<published>2024-07-02T00:49:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ae87bf9af5d6a09a380949b47f2d7c484cea7d01'/>
<id>ae87bf9af5d6a09a380949b47f2d7c484cea7d01</id>
<content type='text'>
This unit test compares ApprovedInis.json with the contents of the GameSettings folder to verify that every patch marked allowed for use with RetroAchievements has a hash in ApprovedInis.json. If not, that hash is reported in the test logs so that the hash may be updated more easily.
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<pre>
This unit test compares ApprovedInis.json with the contents of the GameSettings folder to verify that every patch marked allowed for use with RetroAchievements has a hash in ApprovedInis.json. If not, that hash is reported in the test logs so that the hash may be updated more easily.
</pre>
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</content>
</entry>
<entry>
<title>Add simple unit tests for SettingsHandler</title>
<updated>2024-03-02T04:52:45+00:00</updated>
<author>
<name>Niel Lebeck</name>
<email>niel.lebeck@gmail.com</email>
</author>
<published>2024-02-27T04:50:46+00:00</published>
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<id>0344ec6d79c47a9301451c1cf376b02deb2c8fa1</id>
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