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<title>dolphin/Source/VSProps, branch 3.5</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Add the resource include in only one place for all builds.</title>
<updated>2012-12-17T05:39:05+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2012-12-17T05:39:05+00:00</published>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>Merge branch 'master' into wxw3-update</title>
<updated>2012-03-23T00:57:38+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2012-03-23T00:57:38+00:00</published>
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<id>f7423a0a4feb34db2192390c1dd95a37e1dd8ee6</id>
<content type='text'>
Conflicts:
	Source/Core/DolphinWX/Src/LogWindow.cpp
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Conflicts:
	Source/Core/DolphinWX/Src/LogWindow.cpp
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</content>
</entry>
<entry>
<title>I am very picky about my VS files... :D</title>
<updated>2012-03-21T21:53:50+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2012-03-21T21:53:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=15db05d7abd781d2a4ddcbeca57ff30a87b663f9'/>
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<pre>
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</entry>
<entry>
<title>Compile with /fp:precise instead of /fp:fast in release mode on Windows</title>
<updated>2012-03-21T21:43:44+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2012-03-21T21:43:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=70b6c4280f72a1adaa7cefc7ab7cc7173e3c8e7f'/>
<id>70b6c4280f72a1adaa7cefc7ab7cc7173e3c8e7f</id>
<content type='text'>
/fp:fast was introducing FP precision problems, and mixing it with some
/fp:precise code caused strange game behaviors, DSI exceptions and freezes.

This commit should fix most of the issues introduced by 3.0-73 (r95517a97).

Thanks to hatarumoroboshi@hotmail.com for tracking a lot of these Win32 bugs.

Fixes issue 4906.
Fixes issue 5138.
Probably fixes (not tested) issue 5067.
</content>
<content type='xhtml'>
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<pre>
/fp:fast was introducing FP precision problems, and mixing it with some
/fp:precise code caused strange game behaviors, DSI exceptions and freezes.

This commit should fix most of the issues introduced by 3.0-73 (r95517a97).

Thanks to hatarumoroboshi@hotmail.com for tracking a lot of these Win32 bugs.

Fixes issue 4906.
Fixes issue 5138.
Probably fixes (not tested) issue 5067.
</pre>
</div>
</content>
</entry>
<entry>
<title>update portaudio to stable_v19_20111121 and fix linker warnings</title>
<updated>2012-03-18T14:50:37+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2012-03-18T14:50:37+00:00</published>
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<id>2ab2afaa1f77d03c5396338127d7e2463dafc680</id>
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</pre>
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</entry>
<entry>
<title>forgot to add wxwidgets3 vcxproj to git, since it was masked by gitignore...</title>
<updated>2012-03-18T10:30:03+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2012-03-18T10:30:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=d9a7510937cf4bc6020656ddd38880d436a65549'/>
<id>d9a7510937cf4bc6020656ddd38880d436a65549</id>
<content type='text'>
fix up misc warnings and build errors
</content>
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<pre>
fix up misc warnings and build errors
</pre>
</div>
</content>
</entry>
<entry>
<title>build against wxWidgets3 from Externals on Windows.</title>
<updated>2012-03-18T09:31:19+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2012-03-18T09:31:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c3d13b048c40b9df99d401939bd747e1de5c878e'/>
<id>c3d13b048c40b9df99d401939bd747e1de5c878e</id>
<content type='text'>
use Externals version of libpng on Windows.
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use Externals version of libpng on Windows.
</pre>
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</content>
</entry>
<entry>
<title>add portaudio headers and windows static libs to Externals, enable by default in windows build.</title>
<updated>2011-10-04T06:45:59+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2011-10-04T05:53:24+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>vs2010: Disable LTCG for realz</title>
<updated>2011-09-05T16:43:23+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2011-09-05T16:43:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=95517a9741175f15124dc11e132620a23bec7a19'/>
<id>95517a9741175f15124dc11e132620a23bec7a19</id>
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</pre>
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</entry>
<entry>
<title>disable ltcg for release build</title>
<updated>2011-08-31T00:30:04+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2011-08-31T00:30:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=7812346c89738d37d6857a53b86470ac25f9ca69'/>
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