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<title>dolphin/docs, branch 2407</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<title>VideoCommon: allow custom shaders to set the alpha value for use when blending is enabled</title>
<updated>2024-04-28T23:15:27+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
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<published>2024-04-20T06:35:31+00:00</published>
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<title>docs: update CustomPipeline graphics mod docs based on changes in syntax to support new functionality</title>
<updated>2023-12-20T03:52:30+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
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<published>2023-12-20T01:21:15+00:00</published>
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<title>VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures.  Such as a sampler or type information (to distinguish cube maps)</title>
<updated>2023-10-10T14:58:14+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
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<published>2023-09-06T05:16:26+00:00</published>
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<title>VideoCommon: add milliseconds elapsed time value to pixel shaders as a uniform to be able to support animation effects in custom shaders</title>
<updated>2023-08-20T23:53:27+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
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<published>2023-01-07T18:30:29+00:00</published>
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<title>docs: Add custom pipeline documentation</title>
<updated>2023-08-20T23:53:27+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2022-12-30T07:30:07+00:00</published>
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<title>docs/DSP: Trivial adjustment to BLOOP{,I} sub-operation order</title>
<updated>2022-09-30T11:07:41+00:00</updated>
<author>
<name>Vincent Pelletier</name>
<email>plr.vincent@gmail.com</email>
</author>
<published>2022-09-26T13:33:20+00:00</published>
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Noticed while tracing in a BLOOP using DSPSpy with $st{0..3} unmasked.
BLOOPI assumed to follow the pattern.
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Noticed while tracing in a BLOOP using DSPSpy with $st{0..3} unmasked.
BLOOPI assumed to follow the pattern.
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<entry>
<title>docs/DSP: Update version and history</title>
<updated>2022-06-02T05:26:59+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2022-05-23T04:03:01+00:00</published>
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The GFDL requires the history section to be updated.
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The GFDL requires the history section to be updated.
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<entry>
<title>docs/DSP: Explain 16-bit and 40-bit modes</title>
<updated>2022-06-02T05:25:59+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
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<published>2022-05-23T01:16:31+00:00</published>
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<title>docs/DSP: Add notes highlighting the difference between 'LS and 'SL</title>
<updated>2022-06-02T05:25:59+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2022-06-02T05:22:04+00:00</published>
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<entry>
<title>docs/DSP: Add missing dollar signs in shift instruction operation sections</title>
<updated>2022-05-31T23:26:55+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2022-05-30T19:42:34+00:00</published>
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