diff options
| author | tygyh <jonis9898@hotmail.com> | 2024-11-15 09:15:06 +0100 |
|---|---|---|
| committer | Dr. Dystopia <jonis9898@hotmail.com> | 2025-03-26 18:21:46 +0100 |
| commit | 1ecd6fbc9b5f5350d26c106844470f44c970ae11 (patch) | |
| tree | 3926a5930af56247449ac1a041e86780e8657b03 | |
| parent | 18979129f35f56de9f87e2a7919788679337abfa (diff) | |
Move variables to inner scope
| -rw-r--r-- | Source/Core/DolphinQt/Debugger/CodeWidget.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/DolphinQt/GameList/GameList.cpp | 12 |
2 files changed, 6 insertions, 8 deletions
diff --git a/Source/Core/DolphinQt/Debugger/CodeWidget.cpp b/Source/Core/DolphinQt/Debugger/CodeWidget.cpp index af8315f179..d8c4f14286 100644 --- a/Source/Core/DolphinQt/Debugger/CodeWidget.cpp +++ b/Source/Core/DolphinQt/Debugger/CodeWidget.cpp @@ -543,8 +543,8 @@ void CodeWidget::StepOut() clock::time_point timeout = clock::now() + std::chrono::seconds(5); auto& power_pc = m_system.GetPowerPC(); - auto& ppc_state = power_pc.GetPPCState(); { + auto& ppc_state = power_pc.GetPPCState(); Core::CPUThreadGuard guard(m_system); PowerPC::CoreMode old_mode = power_pc.GetMode(); diff --git a/Source/Core/DolphinQt/GameList/GameList.cpp b/Source/Core/DolphinQt/GameList/GameList.cpp index a4514a0449..8a9f57500b 100644 --- a/Source/Core/DolphinQt/GameList/GameList.cpp +++ b/Source/Core/DolphinQt/GameList/GameList.cpp @@ -187,12 +187,11 @@ void GameList::MakeListView() if (!Settings::GetQSettings().contains(QStringLiteral("tableheader/state"))) m_list->sortByColumn(static_cast<int>(GameListModel::Column::Title), Qt::AscendingOrder); - - const auto SetResizeMode = [&hor_header](const GameListModel::Column column, - const QHeaderView::ResizeMode mode) { - hor_header->setSectionResizeMode(static_cast<int>(column), mode); - }; { + const auto SetResizeMode = [&hor_header](const GameListModel::Column column, + const QHeaderView::ResizeMode mode) { + hor_header->setSectionResizeMode(static_cast<int>(column), mode); + }; using Column = GameListModel::Column; using Mode = QHeaderView::ResizeMode; SetResizeMode(Column::Platform, Mode::Fixed); @@ -1024,8 +1023,6 @@ void GameList::OnSectionResized(int index, int, int) { auto* hor_header = m_list->horizontalHeader(); - std::vector<int> sections; - const int vis_index = hor_header->visualIndex(index); const int col_count = hor_header->count() - hor_header->hiddenSectionCount(); @@ -1043,6 +1040,7 @@ void GameList::OnSectionResized(int index, int, int) if (!last) { + std::vector<int> sections; for (int i = 0; i < vis_index; i++) { const int logical_index = hor_header->logicalIndex(i); |
