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| author | JMC47 <JMC4789@gmail.com> | 2026-01-26 21:28:01 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-01-26 21:28:01 -0500 |
| commit | d474ae99f95644ceea534925fb36c878576d1b4d (patch) | |
| tree | da32308db8578afbed0f2565b5c2e19171f6804d /Data | |
| parent | 01cbed6fc4bfbc71b147f6eb8b2396e9adbca6ec (diff) | |
| parent | e5b7f82c167b4046429cca60f06163583a0be3af (diff) | |
Merge pull request #14295 from JMC47/evoframerate
GameINI: Add patch to limit internal framerate of 4x4 Evo 2 to VPS
Diffstat (limited to 'Data')
| -rw-r--r-- | Data/Sys/GameSettings/GE4.ini | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/Data/Sys/GameSettings/GE4.ini b/Data/Sys/GameSettings/GE4.ini index 23568b9c12..38aacca65d 100644 --- a/Data/Sys/GameSettings/GE4.ini +++ b/Data/Sys/GameSettings/GE4.ini @@ -2,11 +2,17 @@ [Core] # Values set here will override the main Dolphin settings. +# The game has an uncapped frame rate, which is equivalent to SyncOnSkipIdle already being False. +# Setting it is meant to avoid any performance regression when using the frame rate limit patch. SyncOnSkipIdle = False [OnFrame] -# Add memory patches to be applied every frame here. +# `nop` a branch that skips a call to `VIWaitForRetrace`. +$Limit internal FPS to VPS (improves performance) +0x80013818:dword:0x60000000 [ActionReplay] # Add action replay cheats here. +[OnFrame_Enabled] +$Limit internal FPS to VPS (improves performance) |
