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authorlioncash <mathew1800@gmail.com>2014-03-04 08:57:07 -0500
committerlioncash <mathew1800@gmail.com>2014-03-04 08:57:07 -0500
commit2c8b9735ae52471a36a33c5bf37c4487eb96367a (patch)
tree65ccc4c16e5ae6299130aa586b373e99b9c8e257 /Source/Core/DiscIO/FileMonitor.cpp
parentf39c757edf93673f8e1792d16481a61d901a0af6 (diff)
Add two other formats to the list of extensions in IsSoundFile
.adx is used in various games, so this should definitely be here.
Diffstat (limited to 'Source/Core/DiscIO/FileMonitor.cpp')
-rw-r--r--Source/Core/DiscIO/FileMonitor.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/Source/Core/DiscIO/FileMonitor.cpp b/Source/Core/DiscIO/FileMonitor.cpp
index 63f4dddf56..cc0a345838 100644
--- a/Source/Core/DiscIO/FileMonitor.cpp
+++ b/Source/Core/DiscIO/FileMonitor.cpp
@@ -38,12 +38,14 @@ bool IsSoundFile(const std::string& filename)
std::transform(extension.begin(), extension.end(), extension.begin(), ::tolower);
std::unordered_set<std::string> extensions = {
- ".adp", // 1080 Avalanche, Crash Bandicoot, etc
+ ".adp", // 1080 Avalanche, Crash Bandicoot, etc.
+ ".adx", // Sonic Adventure 2 Battle, etc.
".afc", // Zelda WW
".ast", // Zelda TP, Mario Kart
+ ".brstm", // Wii Sports, Wario Land, etc.
".dsp", // Metroid Prime
".hps", // SSB Melee
- ".brstm", // Wii Sports, Wario Land, etc.
+ ".ogg", // Tony Hawk's Underground 2
".sad" // Disaster
};