diff options
| author | lioncash <mathew1800@gmail.com> | 2014-03-04 08:57:07 -0500 |
|---|---|---|
| committer | lioncash <mathew1800@gmail.com> | 2014-03-04 08:57:07 -0500 |
| commit | 2c8b9735ae52471a36a33c5bf37c4487eb96367a (patch) | |
| tree | 65ccc4c16e5ae6299130aa586b373e99b9c8e257 /Source/Core/DiscIO/FileMonitor.cpp | |
| parent | f39c757edf93673f8e1792d16481a61d901a0af6 (diff) | |
Add two other formats to the list of extensions in IsSoundFile
.adx is used in various games, so this should definitely be here.
Diffstat (limited to 'Source/Core/DiscIO/FileMonitor.cpp')
| -rw-r--r-- | Source/Core/DiscIO/FileMonitor.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Source/Core/DiscIO/FileMonitor.cpp b/Source/Core/DiscIO/FileMonitor.cpp index 63f4dddf56..cc0a345838 100644 --- a/Source/Core/DiscIO/FileMonitor.cpp +++ b/Source/Core/DiscIO/FileMonitor.cpp @@ -38,12 +38,14 @@ bool IsSoundFile(const std::string& filename) std::transform(extension.begin(), extension.end(), extension.begin(), ::tolower); std::unordered_set<std::string> extensions = { - ".adp", // 1080 Avalanche, Crash Bandicoot, etc + ".adp", // 1080 Avalanche, Crash Bandicoot, etc. + ".adx", // Sonic Adventure 2 Battle, etc. ".afc", // Zelda WW ".ast", // Zelda TP, Mario Kart + ".brstm", // Wii Sports, Wario Land, etc. ".dsp", // Metroid Prime ".hps", // SSB Melee - ".brstm", // Wii Sports, Wario Land, etc. + ".ogg", // Tony Hawk's Underground 2 ".sad" // Disaster }; |
