diff options
| author | JosJuice <josjuice@gmail.com> | 2017-06-04 14:20:20 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2017-06-04 14:20:20 +0200 |
| commit | 2ce9281f77bb1ba2ca88cfa7152ef69480658e5a (patch) | |
| tree | 592e6d6fadea49c79ce7b0cf42663f7d73a129f4 /Source/Core/DiscIO/VolumeGC.cpp | |
| parent | 60655258875df503bbc47262972622f1c01fc408 (diff) | |
Don't show FST size in game properties
Normal users don't care about it. In fact, people care so
little about it that the Wii implementation of it was broken
starting from when it was implemented (eb65601) to 7 years
later (e0a47c1), apparently without anyone reporting it.
Diffstat (limited to 'Source/Core/DiscIO/VolumeGC.cpp')
| -rw-r--r-- | Source/Core/DiscIO/VolumeGC.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/Source/Core/DiscIO/VolumeGC.cpp b/Source/Core/DiscIO/VolumeGC.cpp index d6abd08263..92d7fc5e0a 100644 --- a/Source/Core/DiscIO/VolumeGC.cpp +++ b/Source/Core/DiscIO/VolumeGC.cpp @@ -138,15 +138,6 @@ std::vector<u32> CVolumeGC::GetBanner(int* width, int* height) const return m_image_buffer; } -u64 CVolumeGC::GetFSTSize(const Partition& partition) const -{ - u32 size; - if (!Read(0x428, 0x4, (u8*)&size, partition)) - return 0; - - return Common::swap32(size); -} - std::string CVolumeGC::GetApploaderDate(const Partition& partition) const { char date[16]; |
