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authorRyan Houdek <Sonicadvance1@Gmail.com>2013-08-15 18:07:03 +0000
committerRyan Houdek <Sonicadvance1@Gmail.com>2013-08-15 18:07:56 +0000
commit06620ff364aef8ff26743f197d0fa26380991094 (patch)
tree66ca79cb368a552ca6a9084cdc9091a0dccdb653 /Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
parent863fb9f95b5fd17fd4ce9425931dc56c8417ac63 (diff)
[Android] Fall back to using dlsym on ourselves to pull in OpenGL Functions when eglGetProcAddress fails. This fixes an issue on the Chromebook where I was forced to link to libGLESv2 and pull in the functions statically since eglGetProcAddress wouldn't return any GLESv3 functions. This also changes glMapBuffer to glMapBufferOES because glMapBuffer isn't actually part of the OpenGL ES 3 spec...
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