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authorJasper St. Pierre <jstpierre@mecheye.net>2014-08-09 09:49:45 -0400
committerJasper St. Pierre <jstpierre@mecheye.net>2014-08-19 10:06:25 -0400
commit2d974b60864e0917881d687e29a328c032888a03 (patch)
treef5521e99de90d026801e57e0c1925b939ca97fd3 /Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
parent63f1a169696a9b9b519f3be4ee47ee7253f645a7 (diff)
GLInterface: Destroy GLWin
Everything is now safely tucked inside each individual GLInterface.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp b/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
index d90b3bf02a..6d9d3b82a2 100644
--- a/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
@@ -5,10 +5,6 @@
#include "Common/Thread.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
-#if USE_EGL
-#include "DolphinWX/GLInterface/GLInterface.h"
-#endif
-
#ifdef CIFACE_USE_XINPUT
#include "InputCommon/ControllerInterface/XInput/XInput.h"
#endif