diff options
| author | Jordan Woyak <jordan.woyak@gmail.com> | 2026-01-12 23:31:38 -0600 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2026-01-17 17:19:53 -0600 |
| commit | 43ae718088b82426ae9e2f91333a3a813ecd1cfd (patch) | |
| tree | 3274a2acdfb5903880b4028b1fd9196f0e8eaf1d /Source/Core/InputCommon/DynamicInputTextureManager.cpp | |
| parent | 663f71b5d1848d838164e75a5802c73fff0fae58 (diff) | |
GameSettings: Add patches for Need for Speed: Hot Pursuit 2 to limit the internal frame rate.
The patches rearrange some branching to insert a call to VIWaitForRetrace in the main game loop.
This allows ImmediateXFB to work properly so it is no longer forced off by the game ini.
Diffstat (limited to 'Source/Core/InputCommon/DynamicInputTextureManager.cpp')
0 files changed, 0 insertions, 0 deletions
