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authorcrudelios <crudelios@gmail.com>2014-09-14 17:52:51 +0100
committercrudelios <crudelios@gmail.com>2014-10-10 12:27:06 +0100
commit2d4b7e3f3f67f48ec2fb3d8eb8b2af3b70e4afcc (patch)
treef81d5e738022be0234af2033badc51adef39ba49 /Source/Core/VideoCommon/BPStructs.cpp
parentb7aed97508ba74116858a111030bbd5783a633cb (diff)
Reimplement Bounding Box calculation using the software renderer.
Diffstat (limited to 'Source/Core/VideoCommon/BPStructs.cpp')
-rw-r--r--Source/Core/VideoCommon/BPStructs.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp
index 152d15a7d5..b307cbf2f4 100644
--- a/Source/Core/VideoCommon/BPStructs.cpp
+++ b/Source/Core/VideoCommon/BPStructs.cpp
@@ -19,6 +19,7 @@
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/Statistics.h"
#include "VideoCommon/TextureDecoder.h"
+#include "VideoCommon/BoundingBox.h"
#include "VideoCommon/VertexLoader.h"
#include "VideoCommon/VertexShaderManager.h"
#include "VideoCommon/VideoCommon.h"
@@ -231,7 +232,7 @@ static void BPWritten(const BPCmd& bp)
// here. Not sure if there's a better spot to put this.
// the number of lines copied is determined by the y scale * source efb height
- PixelEngine::bbox_active = false;
+ BoundingBox::active = false;
float yScale;
if (PE_copy.scale_invert)
@@ -378,13 +379,13 @@ static void BPWritten(const BPCmd& bp)
case BPMEM_CLEARBBOX2:
// Don't compute bounding box if this frame is being skipped!
// Wrong but valid values are better than bogus values...
- if (g_ActiveConfig.bUseBBox && !g_bSkipCurrentFrame)
+ if (!g_bSkipCurrentFrame)
{
u8 offset = bp.address & 2;
- PixelEngine::bbox[offset] = bp.newvalue & 0x3ff;
- PixelEngine::bbox[offset | 1] = bp.newvalue >> 10;
- PixelEngine::bbox_active = true;
+ BoundingBox::coords[offset] = bp.newvalue & 0x3ff;
+ BoundingBox::coords[offset + 1] = bp.newvalue >> 10;
+ BoundingBox::active = true;
}
return;
case BPMEM_TEXINVALIDATE: