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authormagumagu <magumagu9@gmail.com>2015-02-01 16:20:32 -0800
committermagumagu <magumagu9@gmail.com>2015-02-03 11:27:27 -0800
commit57d94de2adcfe6f5c9e37954723603250990625d (patch)
tree1d00f2d7950245cb1d9c706b38c739f6e336f453 /Source/Core/VideoCommon/FramebufferManagerBase.cpp
parent031422c5969da0263068da6b810b74c9048d8e2d (diff)
Fix regression for D3D EFB depth copies.
On D3D, we read from the depth buffer using the format DXGI_FORMAT_R24_UNORM_X8_TYPELESS (essentially, the "r" component contains the depth, and the other components contain nothing).
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManagerBase.cpp')
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