diff options
| author | magumagu <magumagu9@gmail.com> | 2014-05-02 23:07:55 -0700 |
|---|---|---|
| committer | magumagu <magumagu9@gmail.com> | 2014-05-05 11:01:14 -0700 |
| commit | 716b3fefd423fc443b3280a65336e9bc0504d96c (patch) | |
| tree | 0b3ccad3060e102e8ff3e07772e919b44e8bcf8b /Source/Core/VideoCommon/FramebufferManagerBase.cpp | |
| parent | 2db2f3dce9df8aa28a7f102acb38563078bf5daa (diff) | |
VideoCommon: recreate XFB texture when the XFB size changes.
We need to do this to correctly deal with games which dynamically change the
XFB width and height.
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManagerBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/FramebufferManagerBase.cpp | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/FramebufferManagerBase.cpp b/Source/Core/VideoCommon/FramebufferManagerBase.cpp index f23af5e36c..6e26dea190 100644 --- a/Source/Core/VideoCommon/FramebufferManagerBase.cpp +++ b/Source/Core/VideoCommon/FramebufferManagerBase.cpp @@ -46,6 +46,13 @@ const XFBSourceBase* const* FramebufferManagerBase::GetRealXFBSource(u32 xfbAddr { xfbCount = 1; + // recreate if needed + if (m_realXFBSource && (m_realXFBSource->texWidth != fbWidth || m_realXFBSource->texHeight != fbHeight)) + { + delete m_realXFBSource; + m_realXFBSource = nullptr; + } + if (!m_realXFBSource) m_realXFBSource = g_framebuffer_manager->CreateXFBSource(fbWidth, fbHeight); @@ -142,8 +149,8 @@ void FramebufferManagerBase::CopyToVirtualXFB(u32 xfbAddr, u32 fbWidth, u32 fbHe // recreate if needed if (vxfb->xfbSource && (vxfb->xfbSource->texWidth != target_width || vxfb->xfbSource->texHeight != target_height)) { - //delete vxfb->xfbSource; - //vxfb->xfbSource = nullptr; + delete vxfb->xfbSource; + vxfb->xfbSource = nullptr; } if (!vxfb->xfbSource) |
