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authormagumagu <magumagu9@gmail.com>2014-05-02 23:07:55 -0700
committermagumagu <magumagu9@gmail.com>2014-05-05 11:01:14 -0700
commit716b3fefd423fc443b3280a65336e9bc0504d96c (patch)
tree0b3ccad3060e102e8ff3e07772e919b44e8bcf8b /Source/Core/VideoCommon/FramebufferManagerBase.cpp
parent2db2f3dce9df8aa28a7f102acb38563078bf5daa (diff)
VideoCommon: recreate XFB texture when the XFB size changes.
We need to do this to correctly deal with games which dynamically change the XFB width and height.
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManagerBase.cpp')
-rw-r--r--Source/Core/VideoCommon/FramebufferManagerBase.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/FramebufferManagerBase.cpp b/Source/Core/VideoCommon/FramebufferManagerBase.cpp
index f23af5e36c..6e26dea190 100644
--- a/Source/Core/VideoCommon/FramebufferManagerBase.cpp
+++ b/Source/Core/VideoCommon/FramebufferManagerBase.cpp
@@ -46,6 +46,13 @@ const XFBSourceBase* const* FramebufferManagerBase::GetRealXFBSource(u32 xfbAddr
{
xfbCount = 1;
+ // recreate if needed
+ if (m_realXFBSource && (m_realXFBSource->texWidth != fbWidth || m_realXFBSource->texHeight != fbHeight))
+ {
+ delete m_realXFBSource;
+ m_realXFBSource = nullptr;
+ }
+
if (!m_realXFBSource)
m_realXFBSource = g_framebuffer_manager->CreateXFBSource(fbWidth, fbHeight);
@@ -142,8 +149,8 @@ void FramebufferManagerBase::CopyToVirtualXFB(u32 xfbAddr, u32 fbWidth, u32 fbHe
// recreate if needed
if (vxfb->xfbSource && (vxfb->xfbSource->texWidth != target_width || vxfb->xfbSource->texHeight != target_height))
{
- //delete vxfb->xfbSource;
- //vxfb->xfbSource = nullptr;
+ delete vxfb->xfbSource;
+ vxfb->xfbSource = nullptr;
}
if (!vxfb->xfbSource)