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authorGlenn Rice <glennricster@gmail.com>2011-02-02 04:40:27 +0000
committerGlenn Rice <glennricster@gmail.com>2011-02-02 04:40:27 +0000
commit8b309e26dc00c354e0fc71fa6ac9b6990f79710a (patch)
tree64ab68ab9dcd2e77f34ab4a07867034eda7493c5 /Source/Core/VideoCommon/Src/OpcodeDecoding.cpp
parentebc8f02885eeee26cbd62a0931fd94c141524ea0 (diff)
Remove PluginSpecs.h. Merge the few needed enums from that file into Common.h for now. I am up for suggestions on a better place for those.
Fix frame dumping on linux. Make sure that on screen messages get cleared between games. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7039 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/OpcodeDecoding.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/OpcodeDecoding.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/OpcodeDecoding.cpp b/Source/Core/VideoCommon/Src/OpcodeDecoding.cpp
index 14c8e94173..9d1c6f82d4 100644
--- a/Source/Core/VideoCommon/Src/OpcodeDecoding.cpp
+++ b/Source/Core/VideoCommon/Src/OpcodeDecoding.cpp
@@ -213,7 +213,7 @@ bool FifoCommandRunnable()
"* Some other sort of bug\n\n"
"Dolphin will now likely crash or hang. Enjoy." , cmd_byte);
Host_SysMessage(szTemp);
- Core::Callback_VideoLog(szTemp, TRUE);
+ Core::Callback_VideoLog(szTemp, true);
{
SCPFifoStruct &fifo = CommandProcessor::fifo;
@@ -238,7 +238,7 @@ bool FifoCommandRunnable()
,fifo.bFF_Breakpoint ? "true" : "false");
Host_SysMessage(szTmp);
- Core::Callback_VideoLog(szTmp, TRUE);
+ Core::Callback_VideoLog(szTmp, true);
}
}
break;