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authoromegadox <omegadox@gmail.com>2009-07-15 21:26:49 +0000
committeromegadox <omegadox@gmail.com>2009-07-15 21:26:49 +0000
commita73dd21ee983862388d6eeafb260da4694472873 (patch)
tree0bca50cc78fdcfcb2accbdb4dce84faf280aec9e /Source/Core/VideoCommon/Src/OpcodeDecoding.cpp
parent03e434b91a2c2f2a765e930fa2a82d15d7ac9344 (diff)
Some minor changes to VideoCommon, improved SawWave sound, the denied sound in ZWW sounds better (compared it to real HW to be sure).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3810 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/OpcodeDecoding.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/OpcodeDecoding.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Src/OpcodeDecoding.cpp b/Source/Core/VideoCommon/Src/OpcodeDecoding.cpp
index 9342c3e7df..d0b8bb7ece 100644
--- a/Source/Core/VideoCommon/Src/OpcodeDecoding.cpp
+++ b/Source/Core/VideoCommon/Src/OpcodeDecoding.cpp
@@ -257,6 +257,7 @@ static void Decode()
break;
case 0x44:
+ DEBUG_LOG(VIDEO, "GX 0x44: %08x", Cmd);
// zelda 4 swords calls it and checks the metrics registers after that
break;