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authorAnthony <Helios747@users.noreply.github.com>2017-07-11 22:49:19 -0700
committerGitHub <noreply@github.com>2017-07-11 22:49:19 -0700
commitab5a5ee3eac3edfeaf4dd019fbc1b0ddf4114529 (patch)
tree871838bce61fcb39644f88a6c4a1751cc3bb18d1 /Source/Core/VideoCommon/TextureCacheBase.cpp
parent1de9bf2ccabe9a0563ec11f145ffa657c609c50d (diff)
parent5a9daac7a601cf2f3e55f79b142a926fe70e325e (diff)
Merge pull request #5726 from mimimi085181/minimal-tmem-cache-emulation
Implement minimal emulation of TMEM caching
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp54
1 files changed, 45 insertions, 9 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index 5c7c61695a..5fb73cf175 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -42,6 +42,8 @@ static const int TEXTURE_POOL_KILL_THRESHOLD = 3;
std::unique_ptr<TextureCacheBase> g_texture_cache;
+std::bitset<8> TextureCacheBase::valid_bind_points;
+
TextureCacheBase::TCacheEntry::TCacheEntry(std::unique_ptr<AbstractTexture> tex)
: texture(std::move(tex))
{
@@ -76,11 +78,17 @@ TextureCacheBase::TextureCacheBase()
HiresTexture::Init();
SetHash64Function();
+
+ InvalidateAllBindPoints();
}
void TextureCacheBase::Invalidate()
{
- UnbindTextures();
+ InvalidateAllBindPoints();
+ for (size_t i = 0; i < bound_textures.size(); ++i)
+ {
+ bound_textures[i] = nullptr;
+ }
for (auto& tex : textures_by_address)
{
@@ -138,7 +146,11 @@ void TextureCacheBase::Cleanup(int _frameCount)
TexAddrCache::iterator tcend = textures_by_address.end();
while (iter != tcend)
{
- if (iter->second->frameCount == FRAMECOUNT_INVALID)
+ if (iter->second->tmem_only)
+ {
+ iter = InvalidateTexture(iter);
+ }
+ else if (iter->second->frameCount == FRAMECOUNT_INVALID)
{
iter->second->frameCount = _frameCount;
++iter;
@@ -307,7 +319,7 @@ TextureCacheBase::DoPartialTextureUpdates(TCacheEntry* entry_to_update, u8* pale
while (iter.first != iter.second)
{
TCacheEntry* entry = iter.first->second;
- if (entry != entry_to_update && entry->IsEfbCopy() &&
+ if (entry != entry_to_update && entry->IsEfbCopy() && !entry->tmem_only &&
entry->references.count(entry_to_update) == 0 &&
entry->OverlapsMemoryRange(entry_to_update->addr, entry_to_update->size_in_bytes) &&
entry->memory_stride == numBlocksX * block_size)
@@ -450,6 +462,9 @@ TextureCacheBase::TCacheEntry* TextureCacheBase::ReturnEntry(unsigned int stage,
GFX_DEBUGGER_PAUSE_AT(NEXT_TEXTURE_CHANGE, true);
+ // We need to keep track of invalided textures until they have actually been replaced or re-loaded
+ valid_bind_points.set(stage);
+
return entry;
}
@@ -457,18 +472,19 @@ void TextureCacheBase::BindTextures()
{
for (size_t i = 0; i < bound_textures.size(); ++i)
{
- if (bound_textures[i])
+ if (IsValidBindPoint(static_cast<u32>(i)) && bound_textures[i])
bound_textures[i]->texture->Bind(static_cast<u32>(i));
}
}
-void TextureCacheBase::UnbindTextures()
-{
- bound_textures.fill(nullptr);
-}
-
TextureCacheBase::TCacheEntry* TextureCacheBase::Load(const u32 stage)
{
+ // if this stage was not invalidated by changes to texture registers, keep the current texture
+ if (IsValidBindPoint(stage) && bound_textures[stage])
+ {
+ return ReturnEntry(stage, bound_textures[stage]);
+ }
+
const FourTexUnits& tex = bpmem.tex[stage >> 2];
const u32 id = stage & 3;
const u32 address = (tex.texImage3[id].image_base /* & 0x1FFFFF*/) << 5;
@@ -610,6 +626,14 @@ TextureCacheBase::TCacheEntry* TextureCacheBase::Load(const u32 stage)
while (iter != iter_range.second)
{
TCacheEntry* entry = iter->second;
+
+ // Skip entries that are only left in our texture cache for the tmem cache emulation
+ if (entry->tmem_only)
+ {
+ ++iter;
+ continue;
+ }
+
// Do not load strided EFB copies, they are not meant to be used directly
if (entry->IsEfbCopy() && entry->native_width == nativeW && entry->native_height == nativeH &&
entry->memory_stride == entry->BytesPerRow())
@@ -1466,6 +1490,18 @@ TextureCacheBase::InvalidateTexture(TexAddrCache::iterator iter)
entry->textures_by_hash_iter = textures_by_hash.end();
}
+ for (size_t i = 0; i < bound_textures.size(); ++i)
+ {
+ // If the entry is currently bound and not invalidated, keep it, but mark it as invalidated.
+ // This way it can still be used via tmem cache emulation, but nothing else.
+ // Spyro: A Hero's Tail is known for using such overwritten textures.
+ if (bound_textures[i] == entry && IsValidBindPoint(static_cast<u32>(i)))
+ {
+ bound_textures[i]->tmem_only = true;
+ return ++iter;
+ }
+ }
+
auto config = entry->texture->GetConfig();
texture_pool.emplace(config, TexPoolEntry(std::move(entry->texture)));