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authorMarkus Wick <markus@selfnet.de>2015-06-09 10:12:05 +0200
committerMarkus Wick <markus@selfnet.de>2015-06-09 10:12:05 +0200
commite47e4c677ad22895f8c8bc78676dd295e36f2695 (patch)
tree37d306e148e742956e7191c1912dd8083eb95fe7 /Source/Core/VideoCommon/TextureCacheBase.cpp
parent0047ea88524eeadc9eda366e9270decdb1ca43fe (diff)
parent3b9020dc9bd164f53a022a276a3369f3e5a97135 (diff)
Merge pull request #2097 from mimimi085181/find-textures-by-hash
Search the texture cache for small textures by address and hash
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp114
1 files changed, 81 insertions, 33 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index ac882ec3df..6ca71d037c 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -30,7 +30,8 @@ TextureCache *g_texture_cache;
GC_ALIGNED16(u8 *TextureCache::temp) = nullptr;
size_t TextureCache::temp_size;
-TextureCache::TexCache TextureCache::textures;
+TextureCache::TexCache TextureCache::textures_by_address;
+TextureCache::TexCache TextureCache::textures_by_hash;
TextureCache::TexPool TextureCache::texture_pool;
TextureCache::TCacheEntryBase* TextureCache::bound_textures[8];
@@ -76,11 +77,12 @@ void TextureCache::Invalidate()
{
UnbindTextures();
- for (auto& tex : textures)
+ for (auto& tex : textures_by_address)
{
delete tex.second;
}
- textures.clear();
+ textures_by_address.clear();
+ textures_by_hash.clear();
for (auto& rt : texture_pool)
{
@@ -140,8 +142,8 @@ void TextureCache::OnConfigChanged(VideoConfig& config)
void TextureCache::Cleanup(int _frameCount)
{
- TexCache::iterator iter = textures.begin();
- TexCache::iterator tcend = textures.end();
+ TexCache::iterator iter = textures_by_address.begin();
+ TexCache::iterator tcend = textures_by_address.end();
while (iter != tcend)
{
if (iter->second->frameCount == FRAMECOUNT_INVALID)
@@ -152,8 +154,7 @@ void TextureCache::Cleanup(int _frameCount)
// EFB copies living on the host GPU are unrecoverable and thus shouldn't be deleted
!iter->second->IsEfbCopy())
{
- FreeTexture(iter->second);
- iter = textures.erase(iter);
+ iter = RemoveTextureFromCache(iter);
}
else
{
@@ -184,14 +185,13 @@ void TextureCache::Cleanup(int _frameCount)
void TextureCache::MakeRangeDynamic(u32 start_address, u32 size)
{
TexCache::iterator
- iter = textures.begin();
+ iter = textures_by_address.begin();
- while (iter != textures.end())
+ while (iter != textures_by_address.end())
{
if (iter->second->OverlapsMemoryRange(start_address, size))
{
- FreeTexture(iter->second);
- iter = textures.erase(iter);
+ iter = RemoveTextureFromCache(iter);
}
else
{
@@ -288,6 +288,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
// Hash assigned to texcache entry (also used to generate filenames used for texture dumping and custom texture lookup)
u64 tex_hash = TEXHASH_INVALID;
+ u64 full_hash = TEXHASH_INVALID;
u32 full_format = texformat;
@@ -311,17 +312,22 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
// TODO: This doesn't hash GB tiles for preloaded RGBA8 textures (instead, it's hashing more data from the low tmem bank than it should)
tex_hash = GetHash64(src_data, texture_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
u32 palette_size = 0;
- u64 tlut_hash = 0;
if (isPaletteTexture)
{
palette_size = TexDecoder_GetPaletteSize(texformat);
- tlut_hash = GetHash64(&texMem[tlutaddr], palette_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
+ full_hash = tex_hash ^ GetHash64(&texMem[tlutaddr], palette_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
+ }
+ else
+ {
+ full_hash = tex_hash;
}
// GPUs don't like when the specified mipmap count would require more than one 1x1-sized LOD in the mipmap chain
// e.g. 64x64 with 7 LODs would have the mipmap chain 64x64,32x32,16x16,8x8,4x4,2x2,1x1,0x0, so we limit the mipmap count to 6 there
tex_levels = std::min<u32>(IntLog2(std::max(width, height)) + 1, tex_levels);
+ // Search the texture cache for textures by address
+ //
// Find all texture cache entries for the current texture address, and decide whether to use one of
// them, or to create a new one
//
@@ -346,11 +352,11 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
//
// For efb copies, the entry created in CopyRenderTargetToTexture always has to be used, or else it was
// done in vain.
- std::pair <TexCache::iterator, TexCache::iterator> iter_range = textures.equal_range(address);
+ std::pair<TexCache::iterator, TexCache::iterator> iter_range = textures_by_address.equal_range((u64)address);
TexCache::iterator iter = iter_range.first;
TexCache::iterator oldest_entry = iter;
int temp_frameCount = 0x7fffffff;
- TexCache::iterator unconverted_copy = textures.end();
+ TexCache::iterator unconverted_copy = textures_by_address.end();
while (iter != iter_range.second)
{
@@ -383,14 +389,14 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
// something weird where the copy could become useful in the future, but in
// practice it doesn't happen.
FreeTexture(entry);
- iter = textures.erase(iter);
+ iter = textures_by_address.erase(iter);
continue;
}
}
else
{
// For normal textures, all texture parameters need to match
- if (entry->hash == (tex_hash ^ tlut_hash) && entry->format == full_format && entry->native_levels >= tex_levels &&
+ if (entry->hash == full_hash && entry->format == full_format && entry->native_levels >= tex_levels &&
entry->native_width == nativeW && entry->native_height == nativeH)
{
return ReturnEntry(stage, entry);
@@ -406,7 +412,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
++iter;
}
- if (unconverted_copy != textures.end())
+ if (unconverted_copy != textures_by_address.end())
{
// Perform palette decoding.
TCacheEntryBase *entry = unconverted_copy->second;
@@ -420,21 +426,42 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
decoded_entry->SetGeneralParameters(address, texture_size, full_format);
decoded_entry->SetDimensions(entry->native_width, entry->native_height, 1);
- decoded_entry->SetHashes(tex_hash ^ tlut_hash);
+ decoded_entry->SetHashes(full_hash);
decoded_entry->frameCount = FRAMECOUNT_INVALID;
decoded_entry->is_efb_copy = false;
g_texture_cache->ConvertTexture(decoded_entry, entry, &texMem[tlutaddr], (TlutFormat)tlutfmt);
- textures.insert(TexCache::value_type(address, decoded_entry));
+ textures_by_address.insert(TexCache::value_type((u64)address, decoded_entry));
return ReturnEntry(stage, decoded_entry);
}
+ // Search the texture cache for normal textures by hash
+ //
+ // If the texture was fully hashed, the address does not need to match. Identical duplicate textures cause unnecessary slowdowns
+ // Example: Tales of Symphonia (GC) uses over 500 small textures in menus, but only around 70 different ones
+ if (g_ActiveConfig.iSafeTextureCache_ColorSamples == 0 ||
+ std::max(texture_size, palette_size) <= (u32)g_ActiveConfig.iSafeTextureCache_ColorSamples * 8)
+ {
+ iter_range = textures_by_hash.equal_range(full_hash);
+ iter = iter_range.first;
+ while (iter != iter_range.second)
+ {
+ TCacheEntryBase* entry = iter->second;
+ // All parameters, except the address, need to match here
+ if (entry->format == full_format && entry->native_levels >= tex_levels &&
+ entry->native_width == nativeW && entry->native_height == nativeH)
+ {
+ return ReturnEntry(stage, entry);
+ }
+ ++iter;
+ }
+ }
+
// If at least one entry was not used for the same frame, overwrite the oldest one
if (temp_frameCount != 0x7fffffff)
{
// pool this texture and make a new one later
- FreeTexture(oldest_entry->second);
- textures.erase(oldest_entry);
+ RemoveTextureFromCache(oldest_entry);
}
std::shared_ptr<HiresTexture> hires_tex;
@@ -488,11 +515,16 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
TCacheEntryBase* entry = AllocateTexture(config);
GFX_DEBUGGER_PAUSE_AT(NEXT_NEW_TEXTURE, true);
- textures.insert(TexCache::value_type(address, entry));
+ textures_by_address.insert(TexCache::value_type((u64)address, entry));
+ if (g_ActiveConfig.iSafeTextureCache_ColorSamples == 0 ||
+ std::max(texture_size, palette_size) <= (u32)g_ActiveConfig.iSafeTextureCache_ColorSamples * 8)
+ {
+ entry->textures_by_hash_iter = textures_by_hash.insert(TexCache::value_type(full_hash, entry));
+ }
entry->SetGeneralParameters(address, texture_size, full_format);
entry->SetDimensions(nativeW, nativeH, tex_levels);
- entry->hash = tex_hash ^ tlut_hash;
+ entry->hash = full_hash;
entry->is_efb_copy = false;
entry->is_custom_tex = hires_tex != nullptr;
@@ -557,7 +589,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
}
INCSTAT(stats.numTexturesUploaded);
- SETSTAT(stats.numTexturesAlive, textures.size());
+ SETSTAT(stats.numTexturesAlive, textures_by_address.size());
return ReturnEntry(stage, entry);
}
@@ -849,12 +881,11 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat
unsigned int scaled_tex_h = g_ActiveConfig.bCopyEFBScaled ? Renderer::EFBToScaledY(tex_h) : tex_h;
// remove all texture cache entries at dstAddr
- std::pair <TexCache::iterator, TexCache::iterator> iter_range = textures.equal_range(dstAddr);
+ std::pair<TexCache::iterator, TexCache::iterator> iter_range = textures_by_address.equal_range((u64)dstAddr);
TexCache::iterator iter = iter_range.first;
while (iter != iter_range.second)
{
- FreeTexture(iter->second);
- iter = textures.erase(iter);
+ iter = RemoveTextureFromCache(iter);
}
// create the texture
@@ -884,21 +915,38 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat
count++), 0);
}
- textures.insert(TexCache::value_type(dstAddr, entry));
+ textures_by_address.insert(TexCache::value_type((u64)dstAddr, entry));
}
TextureCache::TCacheEntryBase* TextureCache::AllocateTexture(const TCacheEntryConfig& config)
{
TexPool::iterator iter = texture_pool.find(config);
+ TextureCache::TCacheEntryBase* entry;
if (iter != texture_pool.end())
{
- TextureCache::TCacheEntryBase* entry = iter->second;
+ entry = iter->second;
texture_pool.erase(iter);
- return entry;
+ }
+ else
+ {
+ entry = g_texture_cache->CreateTexture(config);
+ INCSTAT(stats.numTexturesCreated);
+ }
+
+ entry->textures_by_hash_iter = textures_by_address.end();
+ return entry;
+}
+
+TextureCache::TexCache::iterator TextureCache::RemoveTextureFromCache(TexCache::iterator iter)
+{
+ if (iter->second->textures_by_hash_iter != textures_by_address.end())
+ {
+ textures_by_hash.erase(iter->second->textures_by_hash_iter);
+ iter->second->textures_by_hash_iter = textures_by_address.end();
}
- INCSTAT(stats.numTexturesCreated);
- return g_texture_cache->CreateTexture(config);
+ FreeTexture(iter->second);
+ return textures_by_address.erase(iter);
}
void TextureCache::FreeTexture(TCacheEntryBase* entry)