diff options
| author | Markus Wick <markus+github@selfnet.de> | 2015-01-27 09:42:15 +0100 |
|---|---|---|
| committer | Markus Wick <markus+github@selfnet.de> | 2015-01-27 09:42:15 +0100 |
| commit | 43605f87166cc4bc5e76cec016076aeb6103e24f (patch) | |
| tree | c1e741a89e03fc6b4e0256c179f69b91829e76a4 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 8eda3ca844ca9b05682ec57aa3be2cbe07e19d28 (diff) | |
| parent | 6659c15bedd4add4bd536394900e74ab6b7d6648 (diff) | |
Merge pull request #1948 from magumagu/remove-efb-cache
Remove EFB to RAM cache, and simplify code.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.cpp | 28 |
1 files changed, 1 insertions, 27 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp index ea830c24fc..b40f9d0882 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.cpp +++ b/Source/Core/VideoCommon/TextureCacheBase.cpp @@ -115,12 +115,6 @@ void TextureCache::OnConfigChanged(VideoConfig& config) invalidate_texture_cache_requested = false; } - // TODO: Probably shouldn't clear all render targets here, just mark them dirty or something. - if (config.bEFBCopyCacheEnable != backup_config.s_copy_cache_enable) // TODO: not sure if this is needed? - { - g_texture_cache->ClearRenderTargets(); - } - if ((config.iStereoMode > 0) != backup_config.s_stereo_3d || config.bStereoEFBMonoDepth != backup_config.s_efb_mono_depth) { @@ -133,7 +127,6 @@ void TextureCache::OnConfigChanged(VideoConfig& config) backup_config.s_texfmt_overlay = config.bTexFmtOverlayEnable; backup_config.s_texfmt_overlay_center = config.bTexFmtOverlayCenter; backup_config.s_hires_textures = config.bHiresTextures; - backup_config.s_copy_cache_enable = config.bEFBCopyCacheEnable; backup_config.s_stereo_3d = config.iStereoMode > 0; backup_config.s_efb_mono_depth = config.bStereoEFBMonoDepth; } @@ -218,16 +211,6 @@ void TextureCache::MakeRangeDynamic(u32 start_address, u32 size) } } -bool TextureCache::Find(u32 start_address, u64 hash) -{ - TexCache::iterator iter = textures.lower_bound(start_address); - - if (iter->second->hash == hash) - return true; - - return false; -} - bool TextureCache::TCacheEntryBase::OverlapsMemoryRange(u32 range_address, u32 range_size) const { if (addr + size_in_bytes <= range_address) @@ -247,7 +230,7 @@ void TextureCache::ClearRenderTargets() while (iter != tcend) { - if (iter->second->type == TCET_EC_VRAM) + if (iter->second->IsEfbCopy()) { FreeTexture(iter->second); textures.erase(iter++); @@ -381,8 +364,6 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage) // 2. a) For EFB copies, only the hash and the texture address need to match if (entry->IsEfbCopy() && tex_hash == entry->hash && address == entry->addr) { - entry->type = TCET_EC_VRAM; - // TODO: Print a warning if the format changes! In this case, // we could reinterpret the internal texture object data to the new pixel format // (similar to what is already being done in Renderer::ReinterpretPixelFormat()) @@ -451,7 +432,6 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage) config.height = height; config.levels = texLevels; entry = AllocateTexture(config); - entry->type = TCET_NORMAL; GFX_DEBUGGER_PAUSE_AT(NEXT_NEW_TEXTURE, true); entry->SetGeneralParameters(address, texture_size, full_format); @@ -461,11 +441,6 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage) // load texture entry->Load(width, height, expandedWidth, 0); - if (entry->IsEfbCopy() && !g_ActiveConfig.bCopyEFBToTexture) - entry->type = TCET_EC_DYNAMIC; - else - entry->type = TCET_NORMAL; - std::string basename = ""; if (g_ActiveConfig.bDumpTextures && !hires_tex) { @@ -833,7 +808,6 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat entry->SetGeneralParameters(dstAddr, 0, dstFormat); entry->SetDimensions(tex_w, tex_h, 1); entry->SetHashes(TEXHASH_INVALID); - entry->type = TCET_EC_VRAM; entry->frameCount = FRAMECOUNT_INVALID; |
