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authordegasus <wickmarkus@web.de>2014-12-20 19:13:34 +0100
committerdegasus <wickmarkus@web.de>2014-12-20 19:13:34 +0100
commited9c14e0d5ba9b73b4ab4fa30d7d80ad49c5ead4 (patch)
tree03a70fa7ba3fee7eb7639b879490144ba0e5efb2 /Source/Core/VideoCommon/VideoConfig.cpp
parent9122c868fef1830a411ff505c117a06e185673e7 (diff)
OGL: Fix OGL3 with stereo enabled
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoConfig.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp
index d0f02dd327..63f55ba612 100644
--- a/Source/Core/VideoCommon/VideoConfig.cpp
+++ b/Source/Core/VideoCommon/VideoConfig.cpp
@@ -118,6 +118,8 @@ void VideoConfig::Load(const std::string& ini_file)
// triplicated for each video backend.
if (bEnableShaderDebugging)
OSD::AddMessage("Warning: Shader Debugging is enabled, performance will suffer heavily", 15000);
+
+ VerifyValidity();
}
void VideoConfig::GameIniLoad()