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authorRachel Bryk <RachelBryk@gmail.com>2013-02-25 23:49:24 -0500
committerRachel Bryk <RachelBryk@gmail.com>2013-02-26 01:36:24 -0500
commitdb838e759b8935e213fa225be88ac0bfc78c27f7 (patch)
treec9445d4ece2dddabbda4617df1c379e519b18ee0 /Source/Plugins/Plugin_VideoSoftware/Src/OpcodeDecoder.cpp
parent415a2f17c95db405309d9d259134a40f21a3582d (diff)
Improve VideoSoftware save states. They are fairly stable, but not perfect. OpcodeDecoder::DoState() needs to be fixed.
Diffstat (limited to 'Source/Plugins/Plugin_VideoSoftware/Src/OpcodeDecoder.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoSoftware/Src/OpcodeDecoder.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/OpcodeDecoder.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/OpcodeDecoder.cpp
index 396a5a54af..4401916e1f 100644
--- a/Source/Plugins/Plugin_VideoSoftware/Src/OpcodeDecoder.cpp
+++ b/Source/Plugins/Plugin_VideoSoftware/Src/OpcodeDecoder.cpp
@@ -35,7 +35,6 @@ typedef void (*DecodingFunction)(u32);
namespace OpcodeDecoder
{
-
static DecodingFunction currentFunction = NULL;
static u32 minCommandSize;
static u16 streamSize;
@@ -49,12 +48,15 @@ static u8 lastPrimCmd;
void DoState(PointerWrap &p)
{
p.Do(minCommandSize);
- vertexLoader.DoState(p);
- p.Do(streamSize);
- p.Do(streamAddress);
+ // Not sure what is wrong with this. Something(s) in here is causing dolphin to crash/hang when loading states saved from another run of dolphin. Doesn't seem too important anyway...
+ //vertexLoader.DoState(p);
p.Do(readOpcode);
p.Do(inObjectStream);
p.Do(lastPrimCmd);
+ p.Do(streamSize);
+ p.Do(streamAddress);
+ // not sure how to save this... It seems to be the only thing left that is really important.
+ // uncommenting this will prevent all error messages, and any crashes/hangs on load, but then obviously it'll segfault once you restart dolphin.
//p.Do(currentFunction);
}