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authorSintendo <3380580+Sintendo@users.noreply.github.com>2026-01-17 19:02:37 +0100
committerSintendo <3380580+Sintendo@users.noreply.github.com>2026-01-17 20:11:38 +0100
commit1e0473e44f5e21558d75b0121bd935bb50825c26 (patch)
tree09ddd41f1d76589db003550271f2a74d58b271ab /Source/UnitTests/Common/WorkQueueThreadTest.cpp
parent9ec1d70f513a3e71b64fe08f7ba4e52df3d060a2 (diff)
Fix various typos and spelling mistakes
Diffstat (limited to 'Source/UnitTests/Common/WorkQueueThreadTest.cpp')
-rw-r--r--Source/UnitTests/Common/WorkQueueThreadTest.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/UnitTests/Common/WorkQueueThreadTest.cpp b/Source/UnitTests/Common/WorkQueueThreadTest.cpp
index a4bfc654f2..1f35e3419f 100644
--- a/Source/UnitTests/Common/WorkQueueThreadTest.cpp
+++ b/Source/UnitTests/Common/WorkQueueThreadTest.cpp
@@ -48,6 +48,6 @@ TEST(WorkQueueThread, Simple)
worker.Push(2);
worker.WaitForCompletion();
- // Still running after cancelation.
+ // Still running after cancellation.
EXPECT_EQ(x, 2);
}