diff options
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp')
| -rw-r--r-- | Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp | 21 |
1 files changed, 17 insertions, 4 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp b/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp index 54974aed7a..b84e8af571 100644 --- a/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp +++ b/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp @@ -64,9 +64,7 @@ void ControllerInterface::Initialize(const WindowSystemInfo& wsi) // nothing needed #endif #ifdef CIFACE_USE_OSX - if (m_wsi.type == WindowSystemType::MacOS) - ciface::OSX::Init(wsi.render_window); -// nothing needed for Quartz +// nothing needed for OSX and Quartz #endif #ifdef CIFACE_USE_SDL ciface::SDL::Init(); @@ -118,6 +116,18 @@ void ControllerInterface::RefreshDevices(RefreshReason reason) if (!m_is_init) return; +#ifdef CIFACE_USE_OSX + if (m_wsi.type == WindowSystemType::MacOS) + { + std::lock_guard lk_pre_population(m_pre_population_mutex); + // This is needed to stop its threads before locking our mutexes, to avoid deadlocks + // (in case it tried to add a device after we had locked m_devices_population_mutex). + // There doesn't seem to be an easy to way to repopulate OSX devices without restarting + // its hotplug thread. This will not release its devices, that's still done below. + ciface::OSX::DeInit(); + } +#endif + // This lock has two main functions: // -Avoid a deadlock between m_devices_mutex and ControllerEmu::s_state_mutex when // InvokeDevicesChangedCallbacks() is called concurrently by two different threads. @@ -152,7 +162,10 @@ void ControllerInterface::RefreshDevices(RefreshReason reason) #ifdef CIFACE_USE_OSX if (m_wsi.type == WindowSystemType::MacOS) { - ciface::OSX::PopulateDevices(m_wsi.render_window); + { + std::lock_guard lk_pre_population(m_pre_population_mutex); + ciface::OSX::Init(); + } ciface::Quartz::PopulateDevices(m_wsi.render_window); } #endif |
