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path: root/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp
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Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp21
1 files changed, 0 insertions, 21 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp b/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp
index 9c9ae2c5cd..9a714eeed5 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp
@@ -55,8 +55,6 @@ void OpenGL_SwapBuffers()
{
#if defined(USE_WX) && USE_WX
GLWin.glCanvas->SwapBuffers();
-#elif defined(HAVE_COCOA) && HAVE_COCOA
- cocoaGLSwap(GLWin.cocoaCtx,GLWin.cocoaWin);
#elif defined(_WIN32)
SwapBuffers(hDC);
#elif defined(HAVE_X11) && HAVE_X11
@@ -78,8 +76,6 @@ void OpenGL_SetWindowText(const char *text)
{
#if defined(USE_WX) && USE_WX
// GLWin.frame->SetTitle(wxString::FromAscii(text));
-#elif defined(HAVE_COCOA) && HAVE_COCOA
- cocoaGLSetTitle(GLWin.cocoaWin, text);
#elif defined(_WIN32)
// TODO convert text to unicode and change SetWindowTextA to SetWindowText
SetWindowTextA(EmuWindow::GetWnd(), text);
@@ -268,12 +264,6 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
GLWin.glCanvas->SetCurrent(*GLWin.glCtxt);
-#elif defined(HAVE_COCOA) && HAVE_COCOA
- GLWin.width = s_backbuffer_width;
- GLWin.height = s_backbuffer_height;
- GLWin.cocoaWin = cocoaGLCreateWindow(GLWin.width, GLWin.height);
- GLWin.cocoaCtx = cocoaGLInit(g_Config.iMultisampleMode);
-
#elif defined(_WIN32)
g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create((HWND)g_VideoInitialize.pWindowHandle, g_hInstance, _T("Please wait..."));
if (g_VideoInitialize.pWindowHandle == NULL)
@@ -415,8 +405,6 @@ bool OpenGL_MakeCurrent()
// connect the glx-context to the window
#if defined(USE_WX) && USE_WX
GLWin.glCanvas->SetCurrent(*GLWin.glCtxt);
-#elif defined(HAVE_COCOA) && HAVE_COCOA
- cocoaGLMakeCurrent(GLWin.cocoaCtx,GLWin.cocoaWin);
#elif defined(_WIN32)
return wglMakeCurrent(hDC,hRC);
#elif defined(HAVE_X11) && HAVE_X11
@@ -437,11 +425,6 @@ void OpenGL_Update()
// TODO fill in
-#elif defined(HAVE_COCOA) && HAVE_COCOA
- RECT rcWindow = {0};
- rcWindow.right = GLWin.width;
- rcWindow.bottom = GLWin.height;
-
#elif defined(_WIN32)
RECT rcWindow;
if (!EmuWindow::GetParentWnd())
@@ -481,10 +464,6 @@ void OpenGL_Shutdown()
{
#if defined(USE_WX) && USE_WX
delete GLWin.glCanvas;
-#elif defined(HAVE_COCOA) && HAVE_COCOA
- cocoaGLDeleteWindow(GLWin.cocoaWin);
- cocoaGLDelete(GLWin.cocoaCtx);
-
#elif defined(_WIN32)
if (hRC) // Do We Have A Rendering Context?
{