summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2012-12-24Dolphin 3.5 release.3.5NeoBrainX
2012-12-24Revert "VertexShaderGen: Fix a shader compilation error.". I'm an idiot :pNeoBrainX
This reverts commit 4d868705fd312adda1649aebe65c6f82adb21c04.
2012-12-24Revert "Uninitialized usage.. or so it thought."Pierre Bourdon
This reverts commit 7839676c871415cba89de266b2db2879fb9233b1. Parlane, I hate you.
2012-12-24Merge branch 'translations-update'Glenn Rice
2012-12-24VertexShaderGen: Fix a shader compilation error.NeoBrainX
2012-12-24TextureCacheBase: Fix a potential bug when using custom textures.NeoBrainX
2012-12-24Change copyright year to 2013 in the about dialog.NeoBrainX
2012-12-24OGL: Make OSD messages fade out properly instead of having them disappear ↵NeoBrainX
spontaneously.
2012-12-24Should completely fix game list sorting.rog
2012-12-24Fix another sorting bug.rog
2012-12-24Fix sorting bug.rog
2012-12-24Merge branch 'osx-savegame-fix'degasus
2012-12-24Update Greek language.kostamarino@hotmail.com
2012-12-24Revert "support retina display"Matthew Parlane
This reverts commit 3aa990161844.
2012-12-24Fix some random warnings.Matthew Parlane
2012-12-23revert last commit, add CheckInvalidState to VideoBackenddegasus
2012-12-24Changed to non conflicting overload.Matthew Parlane
2012-12-24Function definition was not updated.Matthew Parlane
2012-12-24Uninitialized usage.. or so it thought.Matthew Parlane
2012-12-23Unused variable.Matthew Parlane
2012-12-23Someone changed this to a u32... it's definitely a s32 :)Matthew Parlane
2012-12-23support retina displayGrant Paul
2012-12-23Fixes swprintf_s issues hopefully.Matthew Parlane
Also fixed an include not using correct caps. According to: http://connect.microsoft.com/VisualStudio/feedback/details/646532
2012-12-23Apply same force to float fix as has already been done for DX11.Matthew Parlane
2012-12-23Fixed stupid bool to int conversion warnings.Matthew Parlane
2012-12-23Warning free SOIL lib.Matthew Parlane
2012-12-23Remove warning about ambigious if/else.Matthew Parlane
2012-12-22Update French and Spanish translations.Glenn Rice
2012-12-22Implement select audio backend CLI option.rog
Fixes issue 4920.
2012-12-22do only invalid hashes instead of all textures on loadingdegasus
this is a hack, but only the gpu thread is allowed to call ogl commands suggestion: create an unused texture cache, so we can move all textures there
2012-12-22Added Tools/buildbot-try.sh. See ↵Pierre Bourdon
http://code.google.com/p/dolphin-emu/wiki/BuildbotTry for documentation about that feature.
2012-12-21add invalid flag for BPStructs (fix issue 5790)degasus
this flag will be set on loading a state and checked before every rendering.
2012-12-21Update Japanese translations.Glenn Rice
2012-12-20Update Brazilian Portuguese translations.Glenn Rice
2012-12-20Update Spanish translations.Glenn Rice
2012-12-18Fix a memory leak based on Lioncash's patches.Ryan Houdek
2012-12-18Add support for recording bongos.rog
2012-12-18Update Korean translations.Glenn Rice
2012-12-18Merge branch 'rehash-msw-cursor-hide'Glenn Rice
2012-12-17Add a useful comment to DSP.cppRyan Houdek
2012-12-17TextureCacheBase: Delete textures completely instead of just invalidating ↵NeoBrainX
them in ClearRenderTargets. That's what would've been done in the next TCB::Load() call, anyway. Fixes issue 5742. Additionally, change efb copies to specify 1 as the number of mipmaps because that makes more sense than anything else.
2012-12-17Use wxNullCursor to put the cursor back to its default instead ofGlenn Rice
explicitly setting the cursor to the arrow.
2012-12-17Oops. Forgot to sanitize these files.Glenn Rice
2012-12-17Add updated translations for Polish, Farsi/Parsi/Persian??, and CzechGlenn Rice
languages.
2012-12-17Define the icon for "dolphin". The IDI_ICON1 seems to be preempted by the ↵Glenn Rice
wx resource. This one does not.
2012-12-17Save secondary list sorting.rog
Allow sorting by platform ascending. Fixes issue 5774.
2012-12-17Reorder the inclusions to hopefully fix the icon issue.Glenn Rice
2012-12-16Make sure that the wxWidgets manifest does not override the dolphin one.Glenn Rice
2012-12-16Add the resource include in only one place for all builds.Glenn Rice
2012-12-16Add the resource inclusion to the other builds.Glenn Rice