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This reverts commit 4d868705fd312adda1649aebe65c6f82adb21c04.
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This reverts commit 7839676c871415cba89de266b2db2879fb9233b1.
Parlane, I hate you.
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spontaneously.
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This reverts commit 3aa990161844.
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Also fixed an include not using correct caps.
According to:
http://connect.microsoft.com/VisualStudio/feedback/details/646532
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Fixes issue 4920.
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this is a hack, but only the gpu thread is allowed to call ogl commands
suggestion: create an unused texture cache, so we can move all textures there
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http://code.google.com/p/dolphin-emu/wiki/BuildbotTry for documentation about that feature.
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this flag will be set on loading a state and checked before every rendering.
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them in ClearRenderTargets.
That's what would've been done in the next TCB::Load() call, anyway.
Fixes issue 5742.
Additionally, change efb copies to specify 1 as the number of mipmaps because that makes more sense than anything else.
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explicitly setting the cursor to the arrow.
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languages.
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wx resource. This one does not.
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Allow sorting by platform ascending.
Fixes issue 5774.
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