| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-05-16 | Merge pull request #13670 from tygyh/UnitTests/Core/Remove-unused-includes | Jordan Woyak | |
| UnitTests/Core: Remove unused includes | |||
| 2025-05-16 | DiscIO: Make functions constant | Dr. Dystopia | |
| 2025-05-16 | UnitTests/Core: Remove unused includes | Dr. Dystopia | |
| 2025-05-16 | UnitTests/Core: Make parameters constant | Dr. Dystopia | |
| 2025-05-16 | UnitTests/Common: Use `std::size` for size calculation | Dr. Dystopia | |
| 2025-05-16 | UnitTests/PowerPC: Use constant functions, variables and parameters | Dr. Dystopia | |
| 2025-05-15 | WiimoteControllersWidget: Fix UI hang on opening | Dentomologist | |
| Fix the UI hanging for several seconds when opening the Controllers window. Move the scan for Bluetooth adapters onto a separate thread so the Host thread doesn't have to wait for it. Only automatically scan for adapters once, when opening the Controllers window for the first time. Add a Refresh button to let the user refresh the adapter list afterward. | |||
| 2025-05-15 | Merge pull request #13664 from Tilka/cabela | JMC47 | |
| GameSettings: disable efb2tex for two Cabela's games | |||
| 2025-05-15 | GameSettings: disable efb2tex for two Cabela's games | Tillmann Karras | |
| 2025-05-15 | Merge pull request #13660 from jordan-woyak/consistent-icon-text | Jordan Woyak | |
| DolphinQt: Add utility function for creating label text with a standard icon. | |||
| 2025-05-15 | DolphinQt/Mapping: Replace Motion Input "WARNING: " text with a warning icon. | Jordan Woyak | |
| 2025-05-15 | DolphinQt: Make the Info tab first in the game properties dialog. | Jordan Woyak | |
| 2025-05-15 | DolphinQt: Add utility function for creating label text with a standard icon. | Jordan Woyak | |
| 2025-05-14 | Merge pull request #13603 from tygyh/FifoPlayer-Make-functions-static | Jordan Woyak | |
| FifoPlayer: Make functions static | |||
| 2025-05-14 | Merge pull request #13659 from jordan-woyak/ra-deadlock-fix | JMC47 | |
| RetroAchievements: Fix potential deadlock on shutdown. | |||
| 2025-05-14 | RetroAchievements: Fix potential deadlock on shutdown. | Jordan Woyak | |
| 2025-05-13 | Merge pull request #13657 from SuperSamus/jimmy-neutron-boy-genius-efb-access | Jordan Woyak | |
| GameINI: Enable EFB Access for Jimmy Neutron Boy Genius | |||
| 2025-05-13 | Disable Dual Core for several games | icup321 | |
| Disable Dual Core for several games with known FIFO errors fix formatting | |||
| 2025-05-13 | GameINI: Enable EFB Access for Jimmy Neutron Boy Genius | Martino Fontana | |
| 2025-05-12 | Merge pull request #13650 from JosJuice/stswx-uncached | JMC47 | |
| PowerPC: Correctly handle stswi/stswx to uncached memory | |||
| 2025-05-12 | Merge pull request #13636 from icup321/master | JMC47 | |
| GameINI: Disable Dual Core for Piglet's Big Game | |||
| 2025-05-12 | Android: Don't dismiss AdvancedMappingDialog when pressing Clear | JosJuice | |
| If you already have a mapping set in the advanced mapping dialog and want to change it, the easiest way to do it is to press Clear and then select the new mapping from the list. But pressing Clear causes the dialog to close, forcing you to open it again, which is inconvenient. This commit makes it so the Clear button doesn't close the dialog. | |||
| 2025-05-12 | Merge pull request #13046 from SuperSamus/vi-overclock | JMC47 | |
| Add VBI Frequency Override | |||
| 2025-05-12 | VideoCommon: Limit maximum denominator for MPEG4 | Martino Fontana | |
| It happened to be under the limit normally, but now that the VBI rate can be changed, that's no longer the case. | |||
| 2025-05-12 | Core: Add VBI Frequency Override | Martino Fontana | |
| This feature allows overriding the frequency of the Vertical Blank Interrupt. For many games, this means that their gameplay speed will change without affecting audio, which would be useful by itself (e.g. grinding in RPGs). However, there are games that use delta time for their game logic, which allows them to be played at >60 FPS at the same gameplay speed! Some games aren't dynamic though, and require a patch to adjust their game speed variable. | |||
| 2025-05-10 | Merge pull request #13631 from LillyJadeKatrin/retroachievements-mem2 | JMC47 | |
| AchievementManager: MEM2 Support | |||
| 2025-05-10 | PowerPC: Correctly handle stswi/stswx to uncached memory | JosJuice | |
| On real hardware, stswi and stswx don't trigger any of the special behavior for uncached unaligned writes that was implemented in 543ed8a. This is confirmed by a hwtest (a new commit in https://github.com/dolphin-emu/hwtests/pull/42). This change fixes Dolphin's stswi and stswx implementations so they stop triggering the special behavior, bringing them back to the behavior they had before 543ed8a. No games are known to be affected, but Extrems has reported that it affects homebrew they've made. | |||
| 2025-05-10 | DolphinQT/Netplay: Make variables constant | Dr. Dystopia | |
| 2025-05-10 | DSPSpy: Make RealDSP `final` and make `overide` explicit | Dr. Dystopia | |
| 2025-05-10 | Merge pull request #13350 from iwubcode/custom_shader_overhaul_vertex_pos | JMC47 | |
| VideoCommon: move transform matrices to accessible functions in VertexShaderGen | |||
| 2025-05-09 | Crypto/SHA1: Re-add memcpy avoiding optimization to BlockContext::Update. | Jordan Woyak | |
| 2025-05-09 | Merge pull request #10766 from xperia64/dsp_format_fun | JMC47 | |
| DSP accelerator improvements | |||
| 2025-05-09 | Merge pull request #13641 from jordan-woyak/sha1-fix | JMC47 | |
| Crypto/SHA1: Fix past-the-last-element std::array access and modernize code. | |||
| 2025-05-09 | Merge pull request #13586 from Tilka/spr_disasm | JMC47 | |
| GekkoDisassembler: standardize SPR names and add missing ones | |||
| 2025-05-09 | Merge pull request #13440 from jordan-woyak/si-dev-change-tweak | JMC47 | |
| HW/SI: Don't require waiting a second before disconnecting an SIDevice. | |||
| 2025-05-09 | Merge pull request #13646 from OatmealDome/flatpak-flags | OatmealDome | |
| Flatpak: Don't use CFLAGS and CXXFLAGS provided by the SDK | |||
| 2025-05-09 | Flatpak: Don't use CFLAGS and CXXFLAGS provided by the SDK | OatmealDome | |
| 2025-05-08 | GameINI: Disable Dual Core for Shadow the Hedgehog | dreamsyntax | |
| 2025-05-08 | Merge pull request #13639 from Tilka/move | Admiral H. Curtiss | |
| AchievementManager: fix -Wpessimizing-move warning | |||
| 2025-05-08 | Merge pull request #13643 from parona-source/no-retroachievments-buildfix | Admiral H. Curtiss | |
| Remove filename option from stubbed AchievementManager::LoadGame | |||
| 2025-05-08 | Merge pull request #13642 from sepalani/hid-log | JMC47 | |
| IOS/USB: Change HIDv4.cpp LogLevel to avoid INTRMSG killing performance | |||
| 2025-05-08 | Remove filename option from stubbed AchievementManager::LoadGame | Alfred Wingate | |
| Fixes: c796691d008263f214364bbb986e3ad2c900ae94 Signed-off-by: Alfred Wingate <parona@protonmail.com> | |||
| 2025-05-08 | IOS/USB: Change HIDv4.cpp LogLevel to avoid INTRMSG killing performance | Sepalani | |
| This message can be sent a lot when polling inputs from a keyboard. HIDv5.cpp doesn't log INTRMSG in such a way. If needed, log messages can be added into specific devices instead. | |||
| 2025-05-08 | Merge pull request #13640 from jordan-woyak/info-tab-triforce-widget-fix | JosJuice | |
| DolphinQt: Fix unnecessarily created Triforce widget in game properties. | |||
| 2025-05-08 | Crypto/SHA1: Fix past-the-last-element std::array access and modernize code. | Jordan Woyak | |
| 2025-05-08 | DolphinQt: Fix unnecessarily created Triforce widget in game properties Info ↵ | Jordan Woyak | |
| tab. | |||
| 2025-05-08 | AchievementManager: fix -Wpessimizing-move warning | Tillmann Karras | |
| 2025-05-07 | Merge pull request #13551 from tygyh/Clang-format-Fix-invalid-settings | Jordan Woyak | |
| Clang-format: Fix invalid settings | |||
| 2025-05-07 | Merge pull request #13572 from ↵ | Jordan Woyak | |
| tygyh/UnitTests-Remove-redundant-virtual-specifier UnitTests: Remove redundant `virtual` specifier | |||
| 2025-05-07 | Merge pull request #13584 from tygyh/Core/HW/SI-Make-variables-constant | Jordan Woyak | |
| Core/HW/SI: Make variables constant | |||
