summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2026-07-14Merge pull request #14729 from JoshuaVandaele/fix-clang-libstdcppScott Mansell
PerformanceMetrics: Fix compiling using clang&libstdc++
2026-07-13Scaffold / Appbar composableTom Pratt
Custom composable that switched between compact and medium size app bar depending on a combination of orientation and screen size. (Small app bar when horizontal on small devices, medium app bar otherwise. Medium app bar supports collapse on scroll.
2026-07-12Merge pull request #14643 from ↵Dentomologist
Dentomologist/windows_git_bash_fix_command_line_output Windows: Fix command line output not displaying when using Git Bash
2026-07-12Merge pull request #14351 from Windsurf7/nightsjod-gameiniDentomologist
GameINI: Add codes to NiGHTS Journey of Dreams
2026-07-13Merge pull request #14728 from Simonx22/android/api37-ndk30-dependency-updatesOatmealDome
Android: Update dependencies and build tools
2026-07-13Merge pull request #14630 from Simonx22/android/convert-contenthandler-to-kotlinOatmealDome
Android: Convert ContentHandler to Kotlin and fix warnings
2026-07-13PerformanceMetrics: Fix compiling using clang&libstdc++Joshua Vandaële
When using clang and libstdc++, compiling fails with these errors: ``` FAILED: [code=1] Source/Core/VideoCommon/CMakeFiles/videocommon.dir/PerformanceMetrics.cpp.o /usr/sbin/ccache /usr/sbin/clang++ -DAUTOUPDATE=1 -DDATA_DIR=\"/usr/local/share/dolphin-emu/\" -DHAS_OPENGL -DHAS_VULKAN -DHAVE_CPPIPC -DHAVE_LIBSYSTEMD -DIMGUI_USER_CONFIG=\"imgui_user_config.h\" -DLZMA_API_STATIC -DOFF -DPUGIXML_NO_EXCEPTIONS -DRC_CLIENT_SUPPORTS_HASH -DSFML_STATIC -DSPNG_STATIC -DTINYGLTF_NOEXCEPTION -DTINYGLTF_NO_EXTERNAL_IMAGE -DTINYGLTF_USE_CPP14 -DUSE_ANALYTICS=1 -DUSE_MEMORYWATCHER=1 -DUSE_PIPES=1 -DUSE_RETRO_ACHIEVEMENTS -DZSTD_MULTITHREAD -D_ARCH_64=1 -D_DEFAULT_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -D_M_X86_64=1 -D__LIBUSB__ -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -I/dolphin-local/Source/Core -I/dolphin-local/Externals/picojson -I/dolphin-local/build/release/x64/Source/Core -I/dolphin-local/Externals/enet/enet/include -I/dolphin-local/Externals/fmt/fmt/include -I/dolphin-local/Externals/mbedtls/include -I/dolphin-local/Externals/minizip-ng/minizip-ng -I/dolphin-local/Externals/liblzma/api -I/dolphin-local/Externals/zstd/zstd/build/cmake/../../lib -I/dolphin-local/Externals/libiconv/include -I/dolphin-local/build/release/x64/Externals/libiconv/lib -I/dolphin-local/Externals/libiconv/libcharset/include -I/dolphin-local/build/release/x64/Externals/libiconv/libcharset -I/dolphin-local/Externals/SFML/SFML/include -I/dolphin-local/Externals/bzip2/bzip2 -I/dolphin-local/Externals/expr/include -I/dolphin-local/Externals/hidapi/hidapi-src/hidapi -I/dolphin-local/Externals/pugixml/pugixml/src -I/dolphin-local/Externals/glslang/glslang/glslang/.. -I/dolphin-local/build/release/x64/include -I/dolphin-local/Externals/rcheevos -I/dolphin-local/Externals/libspng/libspng/spng -I/dolphin-local/Externals/xxhash/xxHash -I/dolphin-local/Externals/imgui -I/dolphin-local/Externals/imgui/imgui -I/dolphin-local/Externals/implot/implot -I/dolphin-local/Externals/glslang/glslang/SPIRV/.. -I/dolphin-local/Externals/tinygltf -isystem /dolphin-local/Externals/libusb/libusb/libusb -isystem /dolphin-local/Externals/glslang/glslang -isystem /dolphin-local/Externals/glslang/glslang/Public -isystem /dolphin-local/Externals/glslang -Qunused-arguments -fcolor-diagnostics -O3 -DNDEBUG -std=c++23 -msse2 -fdiagnostics-color -fno-strict-aliasing -fno-exceptions -fvisibility-inlines-hidden -fvisibility=hidden -fomit-frame-pointer -Wall -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wshadow -Wshadow-field-in-constructor -Winit-self -Wmissing-declarations-Wmissing-variable-declarations -Werror=format -Wno-trigraphs -MD -MT Source/Core/VideoCommon/CMakeFiles/videocommon.dir/PerformanceMetrics.cpp.o -MF Source/Core/VideoCommon/CMakeFiles/videocommon.dir/PerformanceMetrics.cpp.o.d -o Source/Core/VideoCommon/CMakeFiles/videocommon.dir/PerformanceMetrics.cpp.o -c /dolphin-local/Source/Core/VideoCommon/PerformanceMetrics.cpp In file included from /dolphin-local/Source/Core/VideoCommon/PerformanceMetrics.cpp:4: /dolphin-local/Source/Core/VideoCommon/PerformanceMetrics.h:69:51: error: no matching constructor for initialization of 'std::atomic<FrameBufferSize>' 69 | std::atomic<FrameBufferSize> m_frame_buffer_size{}; | ^~ /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/16/../../../../include/c++/16/atomic:237:17: note: candidate constructor not viable: constraints not satisfied 237 | constexpr atomic() noexcept(is_nothrow_default_constructible_v<_Tp>) | ^ /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/16/../../../../include/c++/16/atomic:238:11: note: because 'is_default_constructible_v<PerformanceMetrics::FrameBufferSize>' evaluated to false 238 | requires is_default_constructible_v<_Tp> | ^ /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/16/../../../../include/c++/16/atomic:246:7: note: candidate constructor not viable: requires 1 argument, but 0 were provided 246 | atomic(const atomic&) = delete; | ^ ~~~~~~~~~~~~~ /usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/16/../../../../include/c++/16/atomic:252:17: note: candidate constructor not viable: requires single argument '__i', but no arguments were provided 252 | constexpr atomic(_Tp __i) noexcept : _M_i(__i) | ^ ~~~~~~~ 1 error generated. ``` This was tested and occurs on both Arch and Alpine Linux.
2026-07-12Merge pull request #14356 from Windsurf7/sonicstorybook-gameiniDentomologist
GameINI: Add codes to Sonic Storybook games
2026-07-12Android: Update dependencies and build toolsSimonx22
Update Android dependencies and build tools to their latest available versions. Rename the GameCube save magic constant to avoid a collision with the NDK 30 ARM64 signal context header.
2026-07-12m3u: normalize line endings except win32Craig Carnell
2026-07-12GCAdapter: Deregister callback when scan thread exitsJosJuice
We were registering the hotplug callback when starting the thread, but deregistering it when shutting down GCAdapter as a whole. Because the thread can start and stop potentially many times before GCAdapter shuts down, this led to callbacks being registered when we already have callbacks. On Android, this was making Dolphin's Kotlin code for registering the callback throw an IllegalStateException. To fix this, deregister the callback when stopping the thread.
2026-07-12Merge pull request #14665 from cristian64/simulated_memory_sizeScott Mansell
Core: Adjust emulated memory size automatically.
2026-07-11Android: Update description for Enable Emulated Memory Size Override.cristian64
2026-07-11DolphinQt: Update tool tip for Enable Emulated Memory Size Override.cristian64
2026-07-11Core: Adjust emulated memory size automatically.cristian64
Dolphin now uses the simulated memory size defined in `bi2.bin` to adjust the memory size in the emulated console automatically. If **Enable Emulated Memory Size Override** has been enabled by the user, the fixed memory size specified for **MEM1** and **MEM2** are still used as they were before. Most retail games do not define the simulated memory size (Wii or Triforce games), or define it to a value that matches the default 24 MiB (GameCube games), so, in the general case, there is no behavior change. One game that sets the simulated memory to a non-default value is the debug build of _Mario Kart: Double Dash!!_, where the value is set to 48 MiB. This enhancement is focused mainly to the modding community. Prior to these changes, modded games with extended memory requirements would fail to launch in Dolphin [with no indication of what the problem is] if the user failed to set the emulated memory override to the correct value. Now, modding tools can specify the simulated memory size in the `bi2.bin` file to produce extended games that _just work_ in Dolphin, without cumbersome instructions that can be overlooked by the user.
2026-07-11DolphinAnalytics: Add game quirk for game simulated memory size.cristian64
This is the 32-bit unsigned integer that is seen at offset `0x04` in the `bi2.bin` file. The intent is to study what games define values that departure from the norm. Common values are 0 MiB (Wii games) and 24 MiB (GameCube games), with some debug and demo builds featuring 48 MiB (e.g. the debug build of _Mario Kart: Double Dash!!_).
2026-07-11Core: Add `SConfig::GetSimulatedMemorySize()`.cristian64
This makes the simulated memory size of the running game accessible via the `SConfig` singleton.
2026-07-11Core: Add `Volume::GetSimulatedMemorySize()`.cristian64
The data structure of the `bi2.bin` file in which the simulated memory size is set: > **13.2 Disk header Information** > > this is loaded to the Address in `0x800000f4` when a disc is initialized by the IPL > > | offset | end | size | Description | > | :------: | --- | :--: | --------------------- | > | `0x0000` | | 4 | Debug-monitor Size | > | `0x0004` | | 4 | Simulated Memory Size | > | `0x0008` | | 4 | Argument offset | > | `0x000c` | | 4 | Debug flag | > | `0x0010` | | 4 | Track Location | > | `0x0014` | | 4 | Track size | > | `0x0018` | | 4 | Countrycode | > | `0x001c` | | 4 | ? | See https://hitmen.c02.at/files/yagcd/yagcd/chap13.html#sec13.2. Most GameCube games set the value to `24 MiB`, which matches the physical memory size. Most Wii games set the value to `0 MiB` (unset). The debug build of _Mario Kart: Double Dash!!_ is one game that sets the value to `48 MiB`.
2026-07-11ResourcePackManager: Erase Removed pack from list and tableDentomologist
Erase a removed pack from ResourcePack::<anonymous namespace>::packs instead of only deleting the pack file from the disk. This causes the repopulated table to actually display that the pack has been removed (which previously only happened after restarting Dolphin or hitting `Refresh`), and also removes the pack from the `Packs.ini` file.
2026-07-11ResourcePackManager: Fix crash when removing packDentomologist
Avoid accessing destroyed `QTableWidgetItem` by retrieving the desired path from the item before it's destroyed. In `ResourcePackManager::Remove` pointers to the selected items in `m_table_widget` were saved in the local variable `items` before calling `Uninstall`. `Uninstall` called `RepopulateTable` which called `m_table_widget->clear()`, destroying the table's descendants. Upon returning to `Remove` `items` then pointed to some of those destroyed descendants, and passing `items[0]` to `GetResourcePackIndex` resulted in a call to `item->row()` which was a use-after-free. Fixes https://bugs.dolphin-emu.org/issues/14095.
2026-07-11allow Wii System Transfer and WagonCompat to call ES_SetUIDidkwhere1sthisname
2026-07-11Android: Convert ContentHandler to Kotlin and fix warningsSimonx22
2026-07-09Merge pull request #14716 from tom-pratt/chat-message-coloursDentomologist
Android: Coloured netplay chat messages
2026-07-09Core: Remove ifdef for call to GCAdapter::ResetRumbleJosJuice
The ifdef made it so this was never called on Android, but we do want it to be called on Android. There are ifdefs inside the function implementation but not around the function declaration or definition, so there's no need for ifdefs when calling it.
2026-07-09Android: Make vibration length variableJosJuice
Previously we would vibrate for 100 ms on every vibration, which was especially annoying if a game was doing a bunch of vibrations that were supposed to be much shorter than that. Now we tell Android to vibrate for 10 s, then cancel the vibration as soon as the game turns the vibration off.
2026-07-09Merge pull request #14479 from JoshuaVandaele/dsp_interc_rmScott Mansell
docs/DSP: Remove DSP_InterC
2026-07-08Merge pull request #14702 from JosJuice/android-vibration-usageDentomologist
Android: Set USAGE_MEDIA for rumble
2026-07-08Android: Silence deprecation warnings in ControllerInterfaceJosJuice
We have to use the deprecated APIs when running on old devices.
2026-07-08Merge pull request #14688 from SuperSamus/retroachivements-speedhacks-approveJMC47
GameSettings: Approve speed hacks for RetroAchievements
2026-07-08GameSettings: Approve speed hacks for RetroAchievementsMartino Fontana
Some of the speed hacks were not approved for RetroAchievements, meaning that users had to choose between not getting hardcore achievements, or having poor performance. Also, renamed the instances of `$Limit internal FPS to VPS (improves performance)` to `$Limit internal frame rate (speed hack)` for consistency. They are enabled by default, so unless the user disabled them, it won't break the configuration.
2026-07-08Merge pull request #14712 from tom-pratt/use-upnp-androidJMC47
Android: Enable USE_UPNP in android builds
2026-07-08Merge pull request #14207 from cscd98/lower-caseJMC47
mingw: lower case windows includes
2026-07-08Merge pull request #14260 from cscd98/cpp-ipc-updateJMC47
Externals: Update cpp-ipc to latest
2026-07-08mingw: lower case windows includesCraig Carnell
2026-07-07Android: Coloured netplay chat messagesTom Pratt
2026-07-06Android: Route DolphinBar Balance Board to the Balance Board slottommywaaf
WiimoteScannerAndroid::FindAttachedWiimotes() added every device connected through the DolphinBar to the Wii Remote results, with a TODO noting that balance boards were not differentiated. As a result, a Wii Balance Board connected through the DolphinBar was always assigned to a Wii Remote slot (Player 1), and games that request a Balance Board never detected it. Use Wiimote::IsBalanceBoard() to route balance boards into the balance_boards results, matching the Linux and Windows scanner backends. Tested on an AYN Thor (Android 13) with a Mayflash DolphinBar in Mode 4 running Wii Fit Plus: the board is now detected in the Balance Board slot.
2026-07-05Merge pull request #14689 from JosJuice/android-internal-resolution-displayDentomologist
VideoCommon: Use XFB for internal resolution stats
2026-07-05Merge pull request #14417 from TryTwo/Cheat_FixJosJuice
Bugfix: Cheat codes: Make newly added codes start disabled.
2026-07-05Merge pull request #13216 from CelestialAmber/cw-demanglerJosJuice
Core: Implement automatic symbol demangling
2026-07-05Merge pull request #14619 from JosJuice/no-si-change-deviceJosJuice
Core: Remove SerialInterfaceManager::ChangeDevice
2026-07-05Merge pull request #14623 from Simonx22/android/convert-eglhelper-to-kotlinJosJuice
Android: Convert EGLHelper to Kotlin
2026-07-05Merge pull request #14624 from ↵JosJuice
Simonx22/android/convert-filebrowserhelper-to-kotlin Android: Convert FileBrowserHelper to Kotlin
2026-07-05Merge pull request #14678 from JoshuaVandaele/alt-toolsJosJuice
MenuBar: Add missing Alt shortcuts in Tools
2026-07-05Merge pull request #14516 from Sintendo/jitarm64-subfzexJosJuice
JitArm64: Minor subfzex optimizations
2026-07-05Merge pull request #14707 from SuperSamus/jit64-computerc-better-early-flushJosJuice
Jit64: Early flush in ComputeRC even when `needs_test`
2026-07-05Android: Set USAGE_MEDIA for rumbleJosJuice
This lets rumble work even if the user has turned off the Android setting Sound and vibration > Vibration and haptics > Interactive haptics > Touch feedback. Rumble can still be disabled through Dolphin's controller bindings and through in-game settings (GameCube) or SYSCONF (Wii).
2026-07-05Rename "Show Internal Resolution" to "Show XFB Resolution"JosJuice
To make it extra clear that this is measuring the XFB, not the EFB.
2026-07-05Android: Add missing graphics debug settingsJosJuice
These are available in DolphinQt, so let's make them available in the Android GUI too.
2026-07-05Move the code for the show internal resolution settingJosJuice
fb4ff3e put all the code for the show internal resolution setting right next to the code for the show FPS setting, presumably because an earlier version of that commit had them next to each other in the GUI. It makes more conceptual sense to put the code next to the code for the show statistics settings, matching what the GUI looks like now.
2026-07-05VideoCommon: Show internal resolution stats below VPSJosJuice
It looked a bit out of place wedged in between the FPS and VPS.