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2022-10-29Merge pull request #11150 from jordan-woyak/all-devices-less-confusingAdmiral H. Curtiss
DolphinQt: Make "All Devices" mapping hopefully less confusing.
2022-10-29Merge pull request #11211 from jordan-woyak/fix-focus-resume-after-manual-pauseAdmiral H. Curtiss
DolphinQt: Fix window focus from unpausing after a manual pause.
2022-10-28Merge pull request #11223 from JMC47/dkcrfilteringAdmiral H. Curtiss
Disable Force Texture Filtering in DKCR
2022-10-28Disable Force Texture Filtering in DKCRJMC47
This enhancement causes a rather distracting outline around the main characters.
2022-10-28Merge pull request #11218 from JMC47/pxdmmuAdmiral H. Curtiss
Enable MMU in Pokemon XD
2022-10-27Add Force Progressive Patch for Egg ManiaJMC47
This patch substitutes field rendering with full frame rendering in the NTSC and NTSC-J versions of Eggmania. This allows Dolphin's "Force Progressive" hack to work with this title. Codes originally from Swiss, written by Extrems.
2022-10-27Enable MMU in Pokemon XDJMC47
Fixes invalid read spam during normal battles and Pokemon Bingo.
2022-10-27Merge pull request #11217 from JMC47/nsmbwvertexroundingJosJuice
Disable Vertex Rounding in New Super Mario Bros. Wii
2022-10-27Merge pull request #11215 from JMC47/wiiplayvertexroundingJosJuice
Disable Vertex Rounding in Wii Play
2022-10-27Disable Vertex Rounding in New Super Mario Bros. WiiJMC47
Vertex Rounding causes severe animation issues on 3D models, so let's disable it. Also correct the game title to match the wiki.
2022-10-27Disable Vertex Rounding in Wii PlayJMC47
Prevents severe graphical issues in "Tanks" Minigame.
2022-10-27Disable "Force Texture Filtering" in Owls of Ga'HooleJMC47
Fixes broken FMV visuals.
2022-10-26Make SetPatch responsible for overwriting old patchesJoshuaMK
2022-10-26Merge pull request #11214 from ↵Pokechu22
Pokechu22/GraphicsSettings-unused-FreelookControlType GraphicsSettings: Remove unused FreelookControlType enum forward declaration
2022-10-26GraphicsSettings: Remove unused FreelookControlType enum forward declarationPokechu22
2022-10-26Enable slight CPU Overclock for Manhunt 2JMC47
Fixes video hangs in single core and unknown opcodes during FMVs in Dualcore.
2022-10-26Merge pull request #11160 from ↵Tilka
Pokechu22/vertexloader-no-initializer-workaround-functions VertexLoader: Remove "too many initializer values" workaround functions
2022-10-25DolphinQt: Fix window focus from unpausing after a manual pause.Jordan Woyak
2022-10-25VertexLoader: Remove "too many initializer values" workaround functionsPokechu22
I originally added these in 2b1d1038a6acf0acf75b03ca93c85de6fe6cdf18, for both the TPipelineFunction and the size. The size was moved into the header in fdcd2b7d009cece6ad090143ce954aed713bb11c (making the size functions obsolete), but it seems that the functions themselves are no longer needed now. I think I didn't use this approach before because it would have required ComponentFormatTable and ComponentCountRow to be templated, which would end up resulting in lines that were too long and thus wrapped in awkward places. (I *think* they didn't get inferred properly.) Now that we only need TPipelineFunction, the templating is not needed, and this ends up being a more readable version of the version with the wrapper functions.
2022-10-25Force Safe Texture Cache in Legend of Spyro: A New BeginningJMC47
Fixes freezes/stuttering during FMV cutscenes.
2022-10-25Force EFB2RAM in WWE WrestleMania XIXJMC47
Fixes invisible models in Revenge Mode.
2022-10-25Merge pull request #11206 from JMC47/deepakiniAdmiral H. Curtiss
Add Safe Texture Cache for Deepak Chopra's Leela
2022-10-25Merge pull request #10977 from tellowkrinkle/FixBackendMultithreadingJMC47
VideoBackends:Vulkan: Improve backend multithreading
2022-10-25Merge pull request #11207 from Pokechu22/invalid-normal-countJMC47
VideoCommon: Treat invalid normal count as NormalTangentBinormal
2022-10-24VideoCommon: Treat invalid normal count as NormalTangentBinormalPokechu22
See https://bugs.dolphin-emu.org/issues/13070.
2022-10-24Add Safe Texture Cache for Deepak Chopra's LeelaJMC47
Fixes missing text issues.
2022-10-24VideoBackends:Metal: Default to presentDrawable when vsync is onTellowKrinkle
2022-10-24Merge pull request #11028 from tellowkrinkle/MetalFixesJMC47
Various Metal renderer improvements
2022-10-24Merge pull request #10741 from Pokechu22/audio-dma-one-block-at-a-timeJMC47
DSP: Copy audio dma samples one block at a time
2022-10-23Android: Use androidx preference managerCharles Lombardo
2022-10-23Merge pull request #11200 from ↵JMC47
Pokechu22/lego-indiana-jones-missing-color-value-is-a-hack GameSettings: Properly set MissingColorValue for Lego Indiana Jones 1
2022-10-23GameSettings: Properly set MissingColorValue for Lego Indiana Jones 1Pokechu22
In 3465b2af2717ea1e54f866c2857c455b1761efe0 (#10937) I incorrectly put it under [Video_Settings] instead of [Video_Hacks], so it didn't work. https://bugs.dolphin-emu.org/issues/12987 should now properly be fixed.
2022-10-23Have UnsetPatch only unset the argument addressJoshuaMK
2022-10-23Fix patch corruption using find_if instead of remove_ifJoshuaMK
2022-10-23Translation resources sync with TransifexJosJuice
2022-10-23Merge pull request #11199 from JosJuice/translation-fixesJMC47
WiimoteEmu: Change Shinkansen Start/Select to START/SELECT
2022-10-23WiimoteEmu: Change Shinkansen Start/Select to START/SELECTJosJuice
For consistency with GameCube controllers and GBAs. I missed this when reviewing the PR. Also adding some i18n comments while I'm at it.
2022-10-23Merge pull request #11135 from AdmiralCurtiss/ppcanalyst-unused-statsJosJuice
PPCAnalyst: Remove unused variables and methods in BlockStats and BlockRegStats.
2022-10-23Merge pull request #11079 from t895/system-windowsJosJuice
Android: Do not fit system windows
2022-10-23Android: Do not fit system windowsCharles Lombardo
2022-10-23Merge pull request #11196 from JosJuice/android-vs-lines-points-settingJMC47
Android: Add "Prefer VS for Point/Line Expansion" to GUI
2022-10-23Merge pull request #11163 from t895/convert-layoutJosJuice
Android: Replace spinners with dropdown menus
2022-10-23Android: Replace spinners with dropdown menusCharles Lombardo
2022-10-23Add logging and error reporting to Breakpoint Conditionals.TryTwo
2022-10-23Merge pull request #11198 from shuffle2/bumpJosJuice
Updater: clarify a string
2022-10-23Updater: clarify a stringShawn Hoffman
2022-10-23Merge pull request #11197 from shuffle2/updaterJosJuice
WinUpdater: fix renaming of Updater
2022-10-23WinUpdater: fix renaming of UpdaterShawn Hoffman
2022-10-23Android: Add "Prefer VS for Point/Line Expansion" to GUIJosJuice
This adds PR 10890's new setting to the Android GUI. I'm curious to see if any Android users might get a performance improvement from it. Due to how our settings work on Android, I haven't implemented disabling the checkbox when the graphics backend doesn't support both GS and VS for point/line expansion, but I don't think that's critical to have.
2022-10-23Merge pull request #11195 from shuffle2/dummyJMC47
this is a test commit for WinUpdater