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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
stable
GameCube and Wii emulator
root
summary
refs
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Commit message (
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Author
2022-06-24
VideoCommon: fix support of stereoscopic rendering after moving d3d to SPIRV ...
iwubcode
2022-06-24
VideoCommon: update UberShaderPixel to properly support logic ops, matching t...
iwubcode
2022-06-24
D3D / VideoCommon: generate HLSL from SPIRV
iwubcode
2022-06-24
VideoCommon: add common spirv helper functions
iwubcode
2022-06-24
Externals: add spirv-cross using upstream commit 50b4d5389b6a06f86fb63a2848e1...
iwubcode
2022-06-24
Merge pull request #10752 from tellowkrinkle/BetterShaderNames
Pokechu22
2022-06-24
Merge pull request #10761 from Pokechu22/dsp-halt-mail
JMC47
2022-06-24
Merge pull request #10760 from tellowkrinkle/std430
JMC47
2022-06-24
Removed unused variable MAX_MSGLEN in LogManager.cpp
Zopolis4
2022-06-23
DSPHLE: Add HLE version of libasnd ucode
Pokechu22
2022-06-23
Readme: Referencing the wiki when building for linux
maxdunbar
2022-06-23
Merge pull request #10753 from Pokechu22/dsp-hle-cdd1-constants
Admiral H. Curtiss
2022-06-23
Merge pull request #10758 from shuffle2/x64-on-arm64
Pierre Bourdon
2022-06-22
DSPHLE: Move CDD1 constants to UCodes.h
Pokechu22
2022-06-22
windows: detect and warn if running x64 dolphin on arm64
Shawn Hoffman
2022-06-22
DSPHLE: Don't generate new mail if the DSP is halted
Pokechu22
2022-06-22
DSPHLE: Return last mail with top bit cleared if there is no new mail
Pokechu22
2022-06-22
DSPHLE: Rename CMailHandler::m_Mails to m_pending_mails
Pokechu22
2022-06-22
DSPHLE: Remove empty destructors
Pokechu22
2022-06-22
DSPHLE: Remove unneeded calls to m_mail_handler.Clear()
Pokechu22
2022-06-22
DSPHLE: Replace CMailHandler::IsEmpty with CMailHandler::HasPending
Pokechu22
2022-06-22
Merge pull request #10732 from Pokechu22/dsp-init
Pierre Bourdon
2022-06-22
Merge pull request #10755 from tellowkrinkle/DebugUID
Pierre Bourdon
2022-06-22
Merge pull request #10772 from shuffle2/morepch
Pierre Bourdon
2022-06-22
Merge pull request #10750 from Pokechu22/hermes-test
Pierre Bourdon
2022-06-22
Merge pull request #10774 from spotlightishere/bsd-determine-nameserver
Pierre Bourdon
2022-06-22
Merge pull request #10773 from Zopolis4/clankerformat
Pierre Bourdon
2022-06-21
IOS: Use host nameserver on more BSDs
Spotlight
2022-06-21
IOS: Use first available IPv4 nameserver
Spotlight
2022-06-22
Replace Cpp11 (A Deprecated alias for Latest) in .clang-format
Zopolis4
2022-06-21
msbuild: add pch for dolphinqt
Shawn Hoffman
2022-06-21
Translation resources sync with Transifex
JosJuice
2022-06-21
Merge pull request #10770 from Pokechu22/memory-view-widget-elide
Admiral H. Curtiss
2022-06-20
Qt/MemoryViewWidget: Don't elide text
Pokechu22
2022-06-21
Merge pull request #10723 from Pokechu22/dsp-lle-unsigned-loop-counter
Admiral H. Curtiss
2022-06-21
Merge pull request #10767 from Pokechu22/dsp-lle-dirq-zero-log
Admiral H. Curtiss
2022-06-21
Merge pull request #10769 from JosJuice/chipmunk-lint
Admiral H. Curtiss
2022-06-20
Re-run code formatting after update to Android Studio 2022.2
JosJuice
2022-06-19
DSPLLE: Don't log when DIRQ is set to 0
Pokechu22
2022-06-18
Merge pull request #10764 from shepgoba/master
Admiral H. Curtiss
2022-06-17
Rename FPS_REFRESH_INTERVAL in VideoCommon/FPSCounter
Braxton Anderson
2022-06-17
VideoCommon:ShaderCache: Add const to some local variables
TellowKrinkle
2022-06-17
Merge pull request #10729 from Pokechu22/libusb-error-wrap
Admiral H. Curtiss
2022-06-17
Merge pull request #10520 from AdmiralCurtiss/resource-pack-init-crash
Admiral H. Curtiss
2022-06-17
Merge pull request #10759 from shuffle2/arm64-update
Pierre Bourdon
2022-06-17
ResourcePack: Avoid crashes on invalid packs during Init().
Admiral H. Curtiss
2022-06-16
VideoCommon: Fix SSBO layout and remove associated "bug"
TellowKrinkle
2022-06-16
updater: use new platform id for win-arm64
Shawn Hoffman
2022-06-16
DSPHLE: More accurately handle initialization behavior
Pokechu22
2022-06-16
DSPLLE: More accurately handle initialization behavior
Pokechu22
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