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2025-06-01Merge pull request #13715 from icup321/masterJMC47
GameINI: Disable Dual Core for more games
2025-06-01GameSettings: auto-disable immediate XFB for Dokapon KingdomTillmann Karras
This avoids flickering throughout the game.
2025-05-28GameINI: Disable Dual Core for more gamesicup321
Disable Dual Core for more games that are known to crash/freeze.
2025-05-26Merge pull request #13690 from icup321/masterJMC47
GameINI: Disable icache for The Ant Bully [Wii]
2025-05-26Merge pull request #13644 from dreamsyntax/gup-disable-dualcoreOatmealDome
GameINI: Disable Dual Core for Shadow the Hedgehog
2025-05-21Merge pull request #13663 from dreamsyntax/spiderman-heuristicJMC47
GameINI: Spider-Man SuggestedAspectRatio to 4:3
2025-05-21GameINI: Spider-Man SuggestedAspectRatio to 4:3dreamsyntax
2025-05-20Disable icache for The Ant Bully [Wii]icup321
This fixes an invalid read error that would happen specifically in the Wii version.
2025-05-18Merge pull request #13656 from icup321/masterJMC47
GameINI: Disable Dual Core for several games
2025-05-15GameSettings: disable efb2tex for two Cabela's gamesTillmann Karras
2025-05-13Disable Dual Core for several gamesicup321
Disable Dual Core for several games with known FIFO errors fix formatting
2025-05-13GameINI: Enable EFB Access for Jimmy Neutron Boy GeniusMartino Fontana
2025-05-12Merge pull request #13636 from icup321/masterJMC47
GameINI: Disable Dual Core for Piglet's Big Game
2025-05-08GameINI: Disable Dual Core for Shadow the Hedgehogdreamsyntax
2025-05-07GameINI: fix screen tearing in PoP:SoT FMVsfireworksordie
Prince of Persia: Sands of Time exhibits screen tearing on FMVs in Dolphin. Tested the setting (suggested by Amphitryon) on PC and Android and can confirm the tearing previously seen is gone with EarlyXFBOutput disabled.
2025-05-07GameINI: Disable Dual Core for Piglet's Big Gameicup321
Disable Dual Core for Piglet's Big Game and Winnie's Rumbly Tumbly Adventure to prevent game freezes.
2025-05-04Merge pull request #13473 from Tilka/moki_mokiAdmiral H. Curtiss
GameSettings: fix startup hang in Moki Moki
2025-05-03Merge pull request #13445 from icup321/masterAdmiral H. Curtiss
GameSettings: Various Nick games fixes
2025-05-01Merge pull request #13592 from SuperSamus/kfp-single-coreJMC47
GameINI: Enable Single Core for Kung Fu Panda and Shrek Forever After
2025-04-30Improve gamma corrected resampling by acknowledging the perceptual luminanceFilippo Tarpini
2025-04-29GameINI: Enable Single Core for Kung Fu Panda and Shrek Forever AfterMartino Fontana
These games (both are made with the Lux Engine) randomly freeze with Dual Core.
2025-04-28GameINI: Disable Dual Core for NERF N-Strikefox8091
2025-04-21Fix Triforce GameINIsZopolis4
2025-04-21Implement Triforce ID parsingZopolis4
2025-04-21Add Triforce platform and preliminary boot.id parsingZopolis4
2025-04-14GameINI: Toshi engine updatesicup321
Update several INI GameSettings for Blue Tongue Entertainment games Add comments & more Nick games fixes Adds comments to all FMV fixes and adds even more fixes for Nick games
2025-04-05Gamesetting fix: Monster Hunter Tri. set EFBAccessEnable = True to fix ↵TryTwo
over-bloom issues. Was broken due to the default for this setting being switched.
2025-03-30GameSettings: fix startup hang in Moki MokiTillmann Karras
The game sets up a fifo breakpoint callback that just writes a flag to memory. The hang occurs right after calling GXEnableBreakPt(). It is a busy loop that repeatedly compares the same register without reloading it from memory. I guess the developers forgot to make the variable atomic and never noticed because on hardware the breakpoint is hit immediately so the flag is already set when it is loaded for the first (and only) time. This patch grows the loop by one instruction to include the flag load in the loop.
2025-03-23GameSettings: fix startup crash in "The Daring Game for Girls"Tillmann Karras
2025-03-11Merge pull request #13407 from luzpaz/typo-dataJordan Woyak
Data: fix various typos
2025-03-10Data: fix various typosLuz Paz
Found via `codespell -q 3 -S "./Externals,./Data/Sys/wiitdb-??.txt,*.po,*.pot" -L andf,asnd,bootup,brocken,bufferin,clen,collet,datas,delt,diety,extint,fpr,inout,inport,interm,nd,nin,ontop,pixelx,re-use,re-used,sav,stateman,strat,transer,wil`
2025-03-10Merge pull request #13286 from JoshuaVandaele/xcbJMC47
Enforce XCB within code
2025-03-10Added widescreen code for Tomb Raider: Legend GL8.iniMackdannyTwitch
As the PS2 version is the only one with proper 16:9 widescreen, this cheat brings widescreen to the Gamecube version. This cheat has been tested on the NTSC version, but is stated to be region free.
2025-03-09Merge pull request #13384 from MackdannyTwitch/TR-has-graphical-issuesJosJuice
Fix graphical corruption bug in Tomb Raider: Legend
2025-03-09GameSettings: fix shadows in Triple Crown Championship SnowboardingTillmann Karras
2025-03-04GraphicMods: Fix typo in DBZ Budokai Tenkaichi 3/metadata.jsonLuz Paz
2025-03-01Fix graphical corruption bug in Tomb Raider: LegendMackdannyTwitch
Tomb Raider: Legend has a graphical bug, as documented in the issue report here https://bugs.dolphin-emu.org/issues/13749?next_issue_id=13748 This .ini entry fixes the issue.
2025-02-25GameSettings: Set ImmediateXFBEnable = False for Medal of Honor: FrontlineNejsplitter
2025-02-18Fix LULZ (Homebrew Channel) aspect ratioAep
- Add a LULZHB.ini
2025-02-03Merge pull request #13325 from iwubcode/rf_community_gecko_codesAdmiral H. Curtiss
Data: update Rune Factory Frontier with community gecko codes
2025-02-03Merge pull request #13313 from rjgabel/patch-1Admiral H. Curtiss
GameSettings: Set EFBAccessEnable=True for "I SPY: Spooky Mansion"
2025-02-02Data: update Rune Factory Frontier with community gecko codesiwubcode
2025-02-02Merge pull request #13300 from UnderCoverToni/GOME01Admiral H. Curtiss
Gecko: Mario Power Tennis (Gamecube) | GOME01
2025-02-02GameSettings: Set EFBAccessEnable=True for "I SPY: Spooky Mansion"Ryan Gabel
This is necessary so you can select an option in the color selection menu
2025-01-27Added Gecko codes to GOME01.iniToni
Included multiple netcode related and unrelated Gecko Codes
2025-01-23Merge pull request #13285 from SameUpstreamMultipleForks/fix-waverace-blue-stormJMC47
GameSettings: Set CPUThread to False in GWRE01.ini.
2025-01-23GameSettings: Set CPUThread to False in GWR.ini.Maxim Cournoyer
As mentioned in https://wiki.dolphin-emu.org/index.php?title=Wave_Race:_Blue_Storm, the menu may freeze otherwise. * Data/Sys/GameSettings/GWR.ini: New file. Co-authored-by: JosJuice <josjuice@gmail.com>
2025-01-20Merge pull request #13204 from LillyJadeKatrin/retroachievements-allow-batchJosJuice
Gecko/AR Batch Approval
2025-01-20Enforce XCB within codeJoshua Vandaële
2025-01-19Gecko/AR Batch ApprovalLillyJadeKatrin
Adding a community-requested list of Gecko and Action Replay codes to the allowlist. Many of these codes were from the wiki and are being added to Dolphin's repo for the first time.