| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-06-01 | Merge pull request #13715 from icup321/master | JMC47 | |
| GameINI: Disable Dual Core for more games | |||
| 2025-06-01 | GameSettings: auto-disable immediate XFB for Dokapon Kingdom | Tillmann Karras | |
| This avoids flickering throughout the game. | |||
| 2025-05-28 | GameINI: Disable Dual Core for more games | icup321 | |
| Disable Dual Core for more games that are known to crash/freeze. | |||
| 2025-05-26 | Merge pull request #13690 from icup321/master | JMC47 | |
| GameINI: Disable icache for The Ant Bully [Wii] | |||
| 2025-05-26 | Merge pull request #13644 from dreamsyntax/gup-disable-dualcore | OatmealDome | |
| GameINI: Disable Dual Core for Shadow the Hedgehog | |||
| 2025-05-21 | Merge pull request #13663 from dreamsyntax/spiderman-heuristic | JMC47 | |
| GameINI: Spider-Man SuggestedAspectRatio to 4:3 | |||
| 2025-05-21 | GameINI: Spider-Man SuggestedAspectRatio to 4:3 | dreamsyntax | |
| 2025-05-20 | Disable icache for The Ant Bully [Wii] | icup321 | |
| This fixes an invalid read error that would happen specifically in the Wii version. | |||
| 2025-05-18 | Merge pull request #13656 from icup321/master | JMC47 | |
| GameINI: Disable Dual Core for several games | |||
| 2025-05-15 | GameSettings: disable efb2tex for two Cabela's games | Tillmann Karras | |
| 2025-05-13 | Disable Dual Core for several games | icup321 | |
| Disable Dual Core for several games with known FIFO errors fix formatting | |||
| 2025-05-13 | GameINI: Enable EFB Access for Jimmy Neutron Boy Genius | Martino Fontana | |
| 2025-05-12 | Merge pull request #13636 from icup321/master | JMC47 | |
| GameINI: Disable Dual Core for Piglet's Big Game | |||
| 2025-05-08 | GameINI: Disable Dual Core for Shadow the Hedgehog | dreamsyntax | |
| 2025-05-07 | GameINI: fix screen tearing in PoP:SoT FMVs | fireworksordie | |
| Prince of Persia: Sands of Time exhibits screen tearing on FMVs in Dolphin. Tested the setting (suggested by Amphitryon) on PC and Android and can confirm the tearing previously seen is gone with EarlyXFBOutput disabled. | |||
| 2025-05-07 | GameINI: Disable Dual Core for Piglet's Big Game | icup321 | |
| Disable Dual Core for Piglet's Big Game and Winnie's Rumbly Tumbly Adventure to prevent game freezes. | |||
| 2025-05-04 | Merge pull request #13473 from Tilka/moki_moki | Admiral H. Curtiss | |
| GameSettings: fix startup hang in Moki Moki | |||
| 2025-05-03 | Merge pull request #13445 from icup321/master | Admiral H. Curtiss | |
| GameSettings: Various Nick games fixes | |||
| 2025-05-01 | Merge pull request #13592 from SuperSamus/kfp-single-core | JMC47 | |
| GameINI: Enable Single Core for Kung Fu Panda and Shrek Forever After | |||
| 2025-04-30 | Improve gamma corrected resampling by acknowledging the perceptual luminance | Filippo Tarpini | |
| 2025-04-29 | GameINI: Enable Single Core for Kung Fu Panda and Shrek Forever After | Martino Fontana | |
| These games (both are made with the Lux Engine) randomly freeze with Dual Core. | |||
| 2025-04-28 | GameINI: Disable Dual Core for NERF N-Strike | fox8091 | |
| 2025-04-21 | Fix Triforce GameINIs | Zopolis4 | |
| 2025-04-21 | Implement Triforce ID parsing | Zopolis4 | |
| 2025-04-21 | Add Triforce platform and preliminary boot.id parsing | Zopolis4 | |
| 2025-04-14 | GameINI: Toshi engine updates | icup321 | |
| Update several INI GameSettings for Blue Tongue Entertainment games Add comments & more Nick games fixes Adds comments to all FMV fixes and adds even more fixes for Nick games | |||
| 2025-04-05 | Gamesetting fix: Monster Hunter Tri. set EFBAccessEnable = True to fix ↵ | TryTwo | |
| over-bloom issues. Was broken due to the default for this setting being switched. | |||
| 2025-03-30 | GameSettings: fix startup hang in Moki Moki | Tillmann Karras | |
| The game sets up a fifo breakpoint callback that just writes a flag to memory. The hang occurs right after calling GXEnableBreakPt(). It is a busy loop that repeatedly compares the same register without reloading it from memory. I guess the developers forgot to make the variable atomic and never noticed because on hardware the breakpoint is hit immediately so the flag is already set when it is loaded for the first (and only) time. This patch grows the loop by one instruction to include the flag load in the loop. | |||
| 2025-03-23 | GameSettings: fix startup crash in "The Daring Game for Girls" | Tillmann Karras | |
| 2025-03-11 | Merge pull request #13407 from luzpaz/typo-data | Jordan Woyak | |
| Data: fix various typos | |||
| 2025-03-10 | Data: fix various typos | Luz Paz | |
| Found via `codespell -q 3 -S "./Externals,./Data/Sys/wiitdb-??.txt,*.po,*.pot" -L andf,asnd,bootup,brocken,bufferin,clen,collet,datas,delt,diety,extint,fpr,inout,inport,interm,nd,nin,ontop,pixelx,re-use,re-used,sav,stateman,strat,transer,wil` | |||
| 2025-03-10 | Merge pull request #13286 from JoshuaVandaele/xcb | JMC47 | |
| Enforce XCB within code | |||
| 2025-03-10 | Added widescreen code for Tomb Raider: Legend GL8.ini | MackdannyTwitch | |
| As the PS2 version is the only one with proper 16:9 widescreen, this cheat brings widescreen to the Gamecube version. This cheat has been tested on the NTSC version, but is stated to be region free. | |||
| 2025-03-09 | Merge pull request #13384 from MackdannyTwitch/TR-has-graphical-issues | JosJuice | |
| Fix graphical corruption bug in Tomb Raider: Legend | |||
| 2025-03-09 | GameSettings: fix shadows in Triple Crown Championship Snowboarding | Tillmann Karras | |
| 2025-03-04 | GraphicMods: Fix typo in DBZ Budokai Tenkaichi 3/metadata.json | Luz Paz | |
| 2025-03-01 | Fix graphical corruption bug in Tomb Raider: Legend | MackdannyTwitch | |
| Tomb Raider: Legend has a graphical bug, as documented in the issue report here https://bugs.dolphin-emu.org/issues/13749?next_issue_id=13748 This .ini entry fixes the issue. | |||
| 2025-02-25 | GameSettings: Set ImmediateXFBEnable = False for Medal of Honor: Frontline | Nejsplitter | |
| 2025-02-18 | Fix LULZ (Homebrew Channel) aspect ratio | Aep | |
| - Add a LULZHB.ini | |||
| 2025-02-03 | Merge pull request #13325 from iwubcode/rf_community_gecko_codes | Admiral H. Curtiss | |
| Data: update Rune Factory Frontier with community gecko codes | |||
| 2025-02-03 | Merge pull request #13313 from rjgabel/patch-1 | Admiral H. Curtiss | |
| GameSettings: Set EFBAccessEnable=True for "I SPY: Spooky Mansion" | |||
| 2025-02-02 | Data: update Rune Factory Frontier with community gecko codes | iwubcode | |
| 2025-02-02 | Merge pull request #13300 from UnderCoverToni/GOME01 | Admiral H. Curtiss | |
| Gecko: Mario Power Tennis (Gamecube) | GOME01 | |||
| 2025-02-02 | GameSettings: Set EFBAccessEnable=True for "I SPY: Spooky Mansion" | Ryan Gabel | |
| This is necessary so you can select an option in the color selection menu | |||
| 2025-01-27 | Added Gecko codes to GOME01.ini | Toni | |
| Included multiple netcode related and unrelated Gecko Codes | |||
| 2025-01-23 | Merge pull request #13285 from SameUpstreamMultipleForks/fix-waverace-blue-storm | JMC47 | |
| GameSettings: Set CPUThread to False in GWRE01.ini. | |||
| 2025-01-23 | GameSettings: Set CPUThread to False in GWR.ini. | Maxim Cournoyer | |
| As mentioned in https://wiki.dolphin-emu.org/index.php?title=Wave_Race:_Blue_Storm, the menu may freeze otherwise. * Data/Sys/GameSettings/GWR.ini: New file. Co-authored-by: JosJuice <josjuice@gmail.com> | |||
| 2025-01-20 | Merge pull request #13204 from LillyJadeKatrin/retroachievements-allow-batch | JosJuice | |
| Gecko/AR Batch Approval | |||
| 2025-01-20 | Enforce XCB within code | Joshua Vandaële | |
| 2025-01-19 | Gecko/AR Batch Approval | LillyJadeKatrin | |
| Adding a community-requested list of Gecko and Action Replay codes to the allowlist. Many of these codes were from the wiki and are being added to Dolphin's repo for the first time. | |||
