| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-07-24 | Android: Settings and Emulation activities skip (Tv)MainActivity library rescan | Ryan Meredith | |
| 2020-07-20 | Android: Remove hacks for Wii Remote extension and video backend settings | JosJuice | |
| 2020-07-12 | Android: Use system cache directory as cache directory | JosJuice | |
| This lets Android automatically delete data in the cache directory when the device is running low on space or when Dolphin is uninstalled. | |||
| 2020-07-08 | Android: Fix saving Horizonal Wii Remote overlay A/B/1/2 positions | JosJuice | |
| saveControlPosition was not applying the _H part of the key. | |||
| 2020-07-08 | Merge pull request #8907 from JosJuice/android-overlay-stick-gate | LC | |
| Android: Use octagonal stick gate in overlay | |||
| 2020-06-29 | Android: Don't use square stick calibration | JosJuice | |
| This essentially reverts d9c78d5. Thanks to the previous commit, the touch controls issue which was fixed by d9c78d5 is still fixed. The behavior for gamepads is reverted, bringing back the ability to run diagonally in games that had trouble with it after d9c78d5. | |||
| 2020-06-29 | Android: Enfore correct stick gate in overlay | JosJuice | |
| Currently, the touch controller overlay uses a square gate for sticks. This commit changes that so that it instead uses the stick gate configured in the INI, which ensures that the values sent to the core are appropriately scaled regardless of what is configured in the INI and makes the overlay look nicer if the INI is set to a stick gate that matches the graphics. | |||
| 2020-06-28 | Android: Fix button ID typo | JosJuice | |
| Probably didn't actually break anything in practice due to how the code for sticks works, but still. | |||
| 2020-06-25 | Merge pull request #8891 from JosJuice/file-details | Tilka | |
| Show file format details in game properties | |||
| 2020-06-21 | Show file format details in game properties | JosJuice | |
| 2020-06-21 | Merge pull request #8803 from Ebola16/ANDROID | JosJuice | |
| Android: Android INI section and make platform tab selection an INI setting | |||
| 2020-06-21 | Merge pull request #8739 from Ebola16/GCOVERLAY | JosJuice | |
| Android: Separate GameCube overlay refresh logic | |||
| 2020-06-17 | Android: Make last platform tab selection an INI setting | Ryan Meredith | |
| 2020-06-17 | Add new file format RVZ based on WIA | JosJuice | |
| 2020-06-17 | Add an early version of WIABlobReader | JosJuice | |
| It can currently only read the first 0x80 bytes of a disc image, which is enough for identifying it but not for doing anything else. | |||
| 2020-06-16 | Merge pull request #8860 from Ebola16/Emu | Tilka | |
| Android: Disallow multiple launcher activities | |||
| 2020-06-16 | Android: Separate GameCube overlay refresh logic | Ryan Meredith | |
| 2020-06-16 | Merge pull request #8844 from Ebola16/RGL | JosJuice | |
| Android: Refresh game library when resuming (Tv)MainActivity | |||
| 2020-06-16 | Android: Disallow multiple launcher activities | Ryan Meredith | |
| 2020-06-14 | Android: Android INI section | Ryan Meredith | |
| 2020-06-14 | Merge pull request #8845 from Ebola16/DISC2 | Tilka | |
| Android: Display disc number instead of company if mulipart disc | |||
| 2020-06-14 | Merge pull request #8836 from Ebola16/REC | Tilka | |
| Android: Add recursive game paths to UI | |||
| 2020-06-08 | Android: Add option to disallow SD card writes | Ryan Meredith | |
| 2020-06-04 | Android: Display disc number instead of company if mulipart disc | Ryan Meredith | |
| 2020-06-02 | Android: Refresh game library when resuming (Tv)MainActivity | Ryan Meredith | |
| 2020-06-01 | Android: Conditionally respond to modified settings | Ryan Meredith | |
| 2020-05-31 | Android: Add recursive game paths to UI | Ryan Meredith | |
| 2020-05-27 | Merge pull request #8821 from Ebola16/TV | JosJuice | |
| Android TV: Add Open File and Install WAD | |||
| 2020-05-19 | Android TV: Add Open File and Install WAD | Ryan Meredith | |
| 2020-05-09 | Android: Consistent TODO formatting | Ryan Meredith | |
| 2020-05-03 | Merge pull request #8770 from Ebola16/ADSP | Léo Lam | |
| Android: Add DSP Emulation Engine | |||
| 2020-04-28 | Android: Add DSP Emulation Engine | Ryan Meredith | |
| 2020-04-27 | Android: Fix MenuTag typo | Ryan Meredith | |
| 2020-04-27 | Merge pull request #8729 from JosJuice/android-touch-ir-default | Léo Lam | |
| Android: Use touch emulation of IR by default | |||
| 2020-04-27 | Merge pull request #8709 from Ebola16/AS | Léo Lam | |
| Android: Split General settings | |||
| 2020-04-27 | Android: Use touch emulation of IR by default | JosJuice | |
| While having motion control emulation of IR enabled by default makes sense in situations like using a DualShock 4 on a PC, Android has the additional option of touch emulation of IR which seems to be better liked, and the default value which was chosen with PC in mind was carried over to Android without any particular consideration. This change disables motion control emulation of IR by default on Android only. | |||
| 2020-04-23 | Android: Run installWAD on separate thread | Ryan Meredith | |
| 2020-04-22 | Android: Add Install WAD to menu_game_grid | Ryan Meredith | |
| 2020-04-22 | Merge pull request #8718 from JosJuice/android-tv-long-press | JMC47 | |
| Android TV: Fix crash when long pressing a game | |||
| 2020-04-17 | Merge pull request #8735 from Ebola16/INIT | JosJuice | |
| Android: Reload Wii Remote settings upon saving them | |||
| 2020-04-16 | Android: Set Insert SD Card default setting to true | Ryan Meredith | |
| 2020-04-16 | Merge pull request #8708 from Ebola16/Wii | JMC47 | |
| Android: Add Insert SD Card and update the description | |||
| 2020-04-10 | Android: Reload Wii Remote settings upon saving them | Ryan Meredith | |
| 2020-04-02 | Android: Use the newly added style for all dialogs | JosJuice | |
| For consistency, and in case I missed any cases where not specifing a theme could lead to a crash on Android TV. | |||
| 2020-04-02 | Android: Use the newly added style for the analytics alert too | JosJuice | |
| See 85ac06a. | |||
| 2020-04-02 | Android TV: Fix crash when long pressing a game | JosJuice | |
| Also fixes the same crash when accessing the game details (which only can be accessed after long pressing a game). The problem was that we were not using a theme that had an AppCompat theme as a parent. Unfortunately, the game details dialog uses white on white on Android TV, and I don't know how to fix this in a clean way. | |||
| 2020-04-01 | Android: Force an AppCompat theme in the analytics AlertDialog | Paul Keith | |
| This fixes a crash on ATV devices, because the the AlertDialog is from the appcompat class, but the theme derived from the parent view on ATV devices isn't from AppCompat. | |||
| 2020-03-31 | Android: Add Insert SD Card and update description | Ryan Meredith | |
| 2020-03-30 | Android: Reduce Submenu height by 25 percent | Ryan Meredith | |
| 2020-03-30 | Android: Split General settings | Ryan Meredith | |
